19 entries were submitted between 2023-11-05 04:00:00 and 2023-11-21 04:59:59. 311 ratings were given to 19 entries (100.0%) between 2023-11-21 04:59:59 and 2023-12-05 04:59:59. The average number of ratings per game was 16.4 and the median was 17.
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.257 | 4.257 |
Emotion / Mood: The game has an emotional impact. | #1 | 4.000 | 4.000 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #1 | 4.412 | 4.412 |
Originality: Your game presents very fully original concept. | #1 | 4.412 | 4.412 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #1 | 4.353 | 4.353 |
Theme: The game creatively uses the Jam’s Theme. | #1 | 4.353 | 4.353 |
Determination: You clearly challenged yourself. Not an easy game to make. | #1 | 4.471 | 4.471 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #2 | 4.118 | 4.118 |
Gameplay: The game is fun to play and engaging. | #4 | 3.941 | 3.941 |
Criteria | Rank | Score* | Raw Score |
Emotion / Mood: The game has an emotional impact. | #2 | 3.638 | 3.750 |
Originality: Your game presents very fully original concept. | #2 | 4.305 | 4.438 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #3 | 4.062 | 4.188 |
Overall | #3 | 3.903 | 4.023 |
Theme: The game creatively uses the Jam’s Theme. | #4 | 4.305 | 4.438 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #5 | 3.881 | 4.000 |
Determination: You clearly challenged yourself. Not an easy game to make. | #5 | 4.002 | 4.125 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #7 | 3.395 | 3.500 |
Gameplay: The game is fun to play and engaging. | #7 | 3.638 | 3.750 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #1 | 4.235 | 4.235 |
Theme: The game creatively uses the Jam’s Theme. | #1 | 4.353 | 4.353 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #1 | 4.471 | 4.471 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #2 | 4.235 | 4.235 |
Overall | #2 | 3.993 | 3.993 |
Determination: You clearly challenged yourself. Not an easy game to make. | #2 | 4.235 | 4.235 |
Emotion / Mood: The game has an emotional impact. | #3 | 3.529 | 3.529 |
Originality: Your game presents very fully original concept. | #7 | 3.588 | 3.588 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #9 | 3.294 | 3.294 |
Criteria | Rank | Score* | Raw Score |
Emotion / Mood: The game has an emotional impact. | #4 | 3.456 | 3.563 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #5 | 3.820 | 3.938 |
Overall | #8 | 3.517 | 3.625 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #8 | 3.517 | 3.625 |
Gameplay: The game is fun to play and engaging. | #9 | 3.395 | 3.500 |
Theme: The game creatively uses the Jam’s Theme. | #9 | 3.881 | 4.000 |
Originality: Your game presents very fully original concept. | #10 | 3.577 | 3.688 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #10 | 3.032 | 3.125 |
Determination: You clearly challenged yourself. Not an easy game to make. | #10 | 3.456 | 3.563 |
Criteria | Rank | Score* | Raw Score |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #2 | 4.235 | 4.235 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #3 | 3.824 | 3.824 |
Gameplay: The game is fun to play and engaging. | #3 | 4.059 | 4.059 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #3 | 3.941 | 3.941 |
Determination: You clearly challenged yourself. Not an easy game to make. | #3 | 4.059 | 4.059 |
Overall | #4 | 3.890 | 3.890 |
Emotion / Mood: The game has an emotional impact. | #5 | 3.412 | 3.412 |
Originality: Your game presents very fully original concept. | #6 | 3.706 | 3.706 |
Theme: The game creatively uses the Jam’s Theme. | #7 | 3.882 | 3.882 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #2 | 4.118 | 4.118 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #3 | 3.941 | 3.941 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #4 | 3.765 | 3.765 |
Theme: The game creatively uses the Jam’s Theme. | #6 | 3.941 | 3.941 |
Emotion / Mood: The game has an emotional impact. | #6 | 3.176 | 3.176 |
Overall | #6 | 3.640 | 3.640 |
Originality: Your game presents very fully original concept. | #7 | 3.588 | 3.588 |
Determination: You clearly challenged yourself. Not an easy game to make. | #8 | 3.765 | 3.765 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #10 | 2.824 | 2.824 |
Criteria | Rank | Score* | Raw Score |
Determination: You clearly challenged yourself. Not an easy game to make. | #3 | 4.059 | 4.059 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #4 | 3.882 | 3.882 |
Overall | #5 | 3.676 | 3.676 |
Originality: Your game presents very fully original concept. | #5 | 3.824 | 3.824 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #6 | 3.824 | 3.824 |
Gameplay: The game is fun to play and engaging. | #6 | 3.706 | 3.706 |
Emotion / Mood: The game has an emotional impact. | #7 | 3.059 | 3.059 |
Theme: The game creatively uses the Jam’s Theme. | #7 | 3.882 | 3.882 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #8 | 3.176 | 3.176 |
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #1 | 4.353 | 4.353 |
Originality: Your game presents very fully original concept. | #3 | 3.882 | 3.882 |
Determination: You clearly challenged yourself. Not an easy game to make. | #6 | 3.882 | 3.882 |
Gameplay: The game is fun to play and engaging. | #8 | 3.471 | 3.471 |
Emotion / Mood: The game has an emotional impact. | #8 | 3.000 | 3.000 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #8 | 3.176 | 3.176 |
Overall | #9 | 3.485 | 3.485 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #10 | 3.353 | 3.353 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #11 | 2.765 | 2.765 |
Criteria | Rank | Score* | Raw Score |
Originality: Your game presents very fully original concept. | #3 | 3.882 | 3.882 |
Theme: The game creatively uses the Jam’s Theme. | #5 | 4.235 | 4.235 |
Gameplay: The game is fun to play and engaging. | #5 | 3.765 | 3.765 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #6 | 3.529 | 3.529 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #7 | 3.765 | 3.765 |
Determination: You clearly challenged yourself. Not an easy game to make. | #7 | 3.824 | 3.824 |
Overall | #7 | 3.603 | 3.603 |
Emotion / Mood: The game has an emotional impact. | #9 | 2.824 | 2.824 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #11 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #6 | 3.444 | 3.667 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #8 | 3.319 | 3.533 |
Determination: You clearly challenged yourself. Not an easy game to make. | #9 | 3.632 | 3.867 |
Gameplay: The game is fun to play and engaging. | #10 | 3.256 | 3.467 |
Emotion / Mood: The game has an emotional impact. | #10 | 2.630 | 2.800 |
Overall | #10 | 3.194 | 3.400 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #11 | 3.319 | 3.533 |
Originality: Your game presents very fully original concept. | #13 | 2.881 | 3.067 |
Theme: The game creatively uses the Jam’s Theme. | #13 | 3.068 | 3.267 |
Criteria | Rank | Score* | Raw Score |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #7 | 3.471 | 3.471 |
Originality: Your game presents very fully original concept. | #7 | 3.588 | 3.588 |
Theme: The game creatively uses the Jam’s Theme. | #10 | 3.471 | 3.471 |
Emotion / Mood: The game has an emotional impact. | #11 | 2.529 | 2.529 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #12 | 2.706 | 2.706 |
Overall | #13 | 2.735 | 2.735 |
Gameplay: The game is fun to play and engaging. | #15 | 2.176 | 2.176 |
Determination: You clearly challenged yourself. Not an easy game to make. | #16 | 2.235 | 2.235 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #16 | 1.706 | 1.706 |
Criteria | Rank | Score* | Raw Score |
Originality: Your game presents very fully original concept. | #11 | 3.092 | 3.188 |
Theme: The game creatively uses the Jam’s Theme. | #11 | 3.456 | 3.563 |
Emotion / Mood: The game has an emotional impact. | #12 | 2.486 | 2.563 |
Gameplay: The game is fun to play and engaging. | #12 | 2.850 | 2.938 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #12 | 3.153 | 3.250 |
Overall | #12 | 2.880 | 2.969 |
Determination: You clearly challenged yourself. Not an easy game to make. | #12 | 3.335 | 3.438 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #13 | 2.304 | 2.375 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #13 | 2.365 | 2.438 |
Criteria | Rank | Score* | Raw Score |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #5 | 3.517 | 3.625 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #9 | 3.456 | 3.563 |
Originality: Your game presents very fully original concept. | #11 | 3.092 | 3.188 |
Gameplay: The game is fun to play and engaging. | #11 | 2.971 | 3.063 |
Overall | #11 | 3.077 | 3.172 |
Determination: You clearly challenged yourself. Not an easy game to make. | #11 | 3.395 | 3.500 |
Theme: The game creatively uses the Jam’s Theme. | #12 | 3.335 | 3.438 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #12 | 2.486 | 2.563 |
Emotion / Mood: The game has an emotional impact. | #13 | 2.365 | 2.438 |
Criteria | Rank | Score* | Raw Score |
Determination: You clearly challenged yourself. Not an easy game to make. | #13 | 2.881 | 3.067 |
Originality: Your game presents very fully original concept. | #13 | 2.881 | 3.067 |
Gameplay: The game is fun to play and engaging. | #14 | 2.192 | 2.333 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #14 | 2.129 | 2.267 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #14 | 1.879 | 2.000 |
Overall | #14 | 2.427 | 2.583 |
Emotion / Mood: The game has an emotional impact. | #14 | 2.067 | 2.200 |
Theme: The game creatively uses the Jam’s Theme. | #15 | 2.943 | 3.133 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #15 | 2.442 | 2.600 |
Criteria | Rank | Score* | Raw Score |
Environment: Art, level and enemy design, placement and pacing of challenges. | #14 | 2.471 | 2.471 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #15 | 1.588 | 1.588 |
Emotion / Mood: The game has an emotional impact. | #15 | 1.882 | 1.882 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #16 | 1.824 | 1.824 |
Gameplay: The game is fun to play and engaging. | #16 | 2.118 | 2.118 |
Overall | #16 | 1.963 | 1.963 |
Originality: Your game presents very fully original concept. | #16 | 2.471 | 2.471 |
Theme: The game creatively uses the Jam’s Theme. | #17 | 1.235 | 1.235 |
Determination: You clearly challenged yourself. Not an easy game to make. | #17 | 2.118 | 2.118 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #13 | 2.547 | 2.625 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #13 | 2.789 | 2.875 |
Determination: You clearly challenged yourself. Not an easy game to make. | #14 | 2.789 | 2.875 |
Theme: The game creatively uses the Jam’s Theme. | #14 | 2.971 | 3.063 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #15 | 2.122 | 2.188 |
Overall | #15 | 2.410 | 2.484 |
Originality: Your game presents very fully original concept. | #15 | 2.789 | 2.875 |
Emotion / Mood: The game has an emotional impact. | #16 | 1.698 | 1.750 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #16 | 1.576 | 1.625 |
Criteria | Rank | Score* | Raw Score |
Determination: You clearly challenged yourself. Not an easy game to make. | #15 | 2.442 | 2.600 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #17 | 1.315 | 1.400 |
Gameplay: The game is fun to play and engaging. | #17 | 1.628 | 1.733 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #17 | 1.440 | 1.533 |
Emotion / Mood: The game has an emotional impact. | #17 | 1.315 | 1.400 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #17 | 1.691 | 1.800 |
Overall | #17 | 1.652 | 1.758 |
Originality: Your game presents very fully original concept. | #17 | 2.317 | 2.467 |
Theme: The game creatively uses the Jam’s Theme. | #18 | 1.065 | 1.133 |
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #16 | 1.758 | 1.813 |
Gameplay: The game is fun to play and engaging. | #18 | 1.152 | 1.188 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #18 | 1.213 | 1.250 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #18 | 1.213 | 1.250 |
Emotion / Mood: The game has an emotional impact. | #18 | 1.213 | 1.250 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #18 | 1.213 | 1.250 |
Determination: You clearly challenged yourself. Not an easy game to make. | #18 | 1.152 | 1.188 |
Originality: Your game presents very fully original concept. | #18 | 1.213 | 1.250 |
Overall | #18 | 1.266 | 1.305 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #19 | 1.059 | 1.059 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #19 | 1.059 | 1.059 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #19 | 1.059 | 1.059 |
Emotion / Mood: The game has an emotional impact. | #19 | 1.059 | 1.059 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #19 | 1.059 | 1.059 |
Determination: You clearly challenged yourself. Not an easy game to make. | #19 | 1.059 | 1.059 |
Originality: Your game presents very fully original concept. | #19 | 1.059 | 1.059 |
Theme: The game creatively uses the Jam’s Theme. | #19 | 1.059 | 1.059 |
Overall | #19 | 1.059 | 1.059 |