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Spaceship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Environment: Art, level and enemy design, placement and pacing of challenges. | #14 | 2.471 | 2.471 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #15 | 1.588 | 1.588 |
Emotion / Mood: The game has an emotional impact. | #15 | 1.882 | 1.882 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #16 | 1.824 | 1.824 |
Gameplay: The game is fun to play and engaging. | #16 | 2.118 | 2.118 |
Overall | #16 | 1.963 | 1.963 |
Originality: Your game presents very fully original concept. | #16 | 2.471 | 2.471 |
Theme: The game creatively uses the Jam’s Theme. | #17 | 1.235 | 1.235 |
Determination: You clearly challenged yourself. Not an easy game to make. | #17 | 2.118 | 2.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
Links to Unity store:
Star Background:
https://assetstore.unity.com/packages/2d/textures-materials/space-star-field-backgrounds-109689
Spaceship
https://assetstore.unity.com/packages/3d/vehicles/space/rocket-cartoon-capsule-196997
Music:
https://assetstore.unity.com/?price=0-0&q=music&orderBy=1
Shooting:
https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246
Link to ITCH:
https://pamini.itch.io/spaceship
Your Name (Required for CSC 355 Students only)
Parsa Amini
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Comments
There are no controls listed anywhere and i wasnt able to do anything with WASD, spacebar, arrow keys, or the cursor, i cant really rate the game without being able to play it.
I didn't know how to control the spaceship and it was stuck at the bottom of my screen. I pressed a lot of buttons trying to figure out the controls, but never was able to get the spaceship to fly :(
Controls aren't listed anywhere and none of the common buttons that someone would expect to control anything worked. The ship just fell off the bottom of the screen and nothing else happened.
game seems fun but it does not list instructions anywhere. had no idea how to play but the environment looked cool and the character models you chose.
the game isn't the theme, was a bit confusing figuring out how to do things but once i got the hang of it, it was pretty fun and somewhat enjoyable.
The game was not on theme, but Im sure you probably didnt notice the theme on the game jam page. I would like to note that the space ship kept spinning, and this is weird since it is a 2D game. Otherwise, it is a fun game!
The controls took me a couple of trys to figure out but once I got it figured out the game was fun to play. Not on theme but still well made
Definitely not on theme, but overall a good game. The controls were very hard to use, and the shooting would break for some reason, but I liked the concept.
It looks like the game does not show the whole scene in this platform. If you open it in Unity, I have more objects in the scene, including a score board. Sorry that it was not in the correct dimension.
There was a neat idea here. I wish it were more on theme.
Not really much to add, everyone else has already touched on the flaws with this game. Seemed like a neat concept but it doesn't go with the theme, and I can't find a way to actually control the space ship.
Thank you!
It looks like the game does not show the whole scene in this platform. If you open it in Unity, I have more objects in the scene, including a score board. Sorry that it was not in the correct dimension.
I couldn't play the game, the 2D sprite just flipped and fell off the screen, and just was flipping at the bottom with just a tiny bit of the sprite showing. Not sure if flipping was intentional or not.
I like space but there wasn't any type of ancient ruins not even space ruins, derelict space stations or something, so its not on theme.
The game is not on theme, and on top of that when I try to play the spaceship is not even visible, and I just have to hope that I am shooting at the right area, and on top of that I do not have a sure tell of when your bullets are depleting.
It kind of looked like these were 2D assets used in a 3D plane. Assuming the rotating sprites was unintentional, you should be able fix that by going to the Rigidbody and under Contraints, mark Rotation on probably the Y axis. Actually, maybe all 3 could be appropriate.
I have to agree with Meapers on this one, the game feels both unfinished and off-theme. The way the sprites rotate is very strange, I'm not sure why they're doing that, but it doesn't seem intentional. The controls are a bit awkward as they aren't explained in game nor in the description, so you have to just hit keys until something happens. Additionally, when you die the game continues to run without any sort of game-over text or option to restart, it's not a huge issue but it was a bit annoying.
I understand that time issues can come up and things get left unfinished, so don't take my criticisms too hard, it was a decent attempt and making anything at least somewhat functional can be tricky. Keep trying and you'll have a pretty neat little game someday!
Thank you for your comment. I agree that my game does not match the theme.
It looks like the game does not show the whole scene in this platform. If you open it in Unity, I have more objects in the scene, including a score board. Sorry that it was not in the correct dimension.
Did you upload the wrong game?
This game isn't related to the theme and is even called "Challenge_3" in the bottom left.
Anyway, the game doesn't work and the controls do not feel good. Sprites are not locked to their proper axis either and they are flailing about helplessly.
Eventually I can't even shoot anymore after shooting for a while.NVM i see that was intentional.Furthermore, the links you have for the assets are not the same shown as in the game...
It looks like the game does not show the whole scene in this platform. If you open it in Unity, I have more objects in the scene, including a score board. Sorry that it was not in the correct dimension.