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A jam submission

Shot In The DarkView game page

When your only light source... is your gun.
Submitted by cavetowerstudios (@cave_tower) — 2 minutes, 6 seconds before the deadline
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Shot In The Dark's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.4044.404
Overall#24.3624.362
Theme interpretation#114.2984.298
Innovation#124.0434.043
Graphics#124.3624.362
Gameplay#223.9573.957

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/cavetower/ShotintheDark.git

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Comments

Viewing comments 20 to 1 of 44 · Previous page · First page
Submitted

This is so well made! I absolutely love playing through this!

Developer(+1)

Thank you so much! We are glad you liked it :)

Submitted (2 edits)

Damn, this game was awesome, really really good.

- Graphics are beautiful, love the lowPoly cel shaded look, cinematics, ambiance, the whole vibe, freaking cutSenes.. HOW? xD

- Sound really impressed me, with the whole voice acting and everything, sounded way higher budget than most.

- Story was quick but cliche enough, I was really surprised at end, for some reason I really thought it was gonna be a woman haha.

- Horror part well done, the jumpscare was tasteful and not at all overdone.

- Gameplay, the played really well, puzzles were good, right on point, the kind that make you think a little but you get there easily enough. I just had two things here to point out, I died a bunch of time because the jump is a little too powerful on forward momentum, countless times jumped forward and the character went way over were I thought he would land, and the second gripe would be the shooting to have light, I liked the idea when it was first introduced inside right when you loose the torch, but after a while it just got irritating and I would die on purpose just to get more shots and try to understand the level, I think its creative and adds a new spin, but if it was me I would rethink it a little, maybe extend the time that the shot lights the scene or maybe give more shots or make the light stronger, I'm not sure, but something to let players understand the level without having to die again to do it.

Such a complete experience, extremely impressive!

Developer (2 edits) (+1)

Hi Hugo.

Wow thanks for the detailed review. Glad you enjoyed the game!

Those are some really great points. Once the jam is over we do intend to keep working on this game and making it the best that it can be. Already from your feedback and others we know we definitely want to do a couple of things:

Fine tune controls - especially focusing on mouse/keyboard players. It actually controls pretty nicely on controller right now but is just a bit too touchy on kb/mouse so we want to really prioritize dialing that in when we're not in game jam crunch mode.

The other thing we definitely want to do is add more sprinkles of natural light in the levels and add more decoration/props. This will let players have a little bit of an easier time to learn the layout of the space and have landmarks to reference and know where they are.

I think if done the right way it would solve some of those issues.  

Thanks for the thoughtful review. It's appreciated!

Deleted post
Developer

Thanks, glad you enjoyed.

Submitted

Man got so stuck when I see the flashlight spinning in the distance. Frustrating that I could not figure out my next steps on that one. Great game! Love the noir voice over, such a great mechanic to have to feel around like that and just add to the suspense. Really was like crawling around in the dark.

Developer (1 edit)

Thanks for the review.

You were so close to the end! if you wanna try again, experiment with shooting at some of the things in the area.

Submitted

This is incredible.  Easy 5/5.  Well done with everything.  I especially enjoyed the graphics, cinematics, audio/dialogue/ambience/music, use of theme/concept, story...ok, I enjoyed all of it.  Nice work!

Developer(+1)

This gives me such warm fuzzies, thanks!

Submitted (1 edit) (+1)

It was very tense, every time you shoot and the area around you lights up and you don't know what will suddenly appear, scary! The game overall is excellent, nothing to complain about. Loved it!

Developer(+1)

Thanks for playing! After playing your game I thought you'd probably like it!

Submitted

Great atmosphere and a satisfying finish. Had fun. Looks nice too. I have never seen fog done like that in a game before. Is it a common technique? I loved it.

Developer

Thanks for playing. Glad you're enjoying that spooky vibe. 

Submitted (1 edit)

Hey there! Very solid entry! Good job!

The overall art style is amazing, loved the voice acting, cinematics, smooth gameplay!

Really good job! Keep it up!

Developer(+1)

Hey thanks for the positive words! Glad you enjoyed the game.

Absolutely incredible, professional quality and just such a great execution of the mechanics. Love the game and every part of it is just so well done!

Developer

Wow! That is such high praise! Thank you so much. :)

Submitted

Great concept, fantastic atmosphere, great voice acting, modelling, texturing, scripted sequences, all of it. Very professional!

I gave up at hallway door requiring a key.

Developer (2 edits)

thanks for playing!

Ah man you were just getting started! If you want a little help getting past that part, make sure you have audio on (headphones are even better) and that might help a little.


Also the cutscenes in your game were really cool!

That's some good spooky stuff! The dialogue was great and the concept was cool as heck!

Developer (2 edits)

Thanks for playing. Hope you didn't hear our poor protagonist's falling screams TOO much lol.

Submitted

This was an awesome experience.  Gameplay was smooth, and the puzzles were well designed.  I enjoyed challenging myself to use as little bullets as possible.  Also the sound of the lighter and the gun was incredibly satisfying!  Saved Sammy in the end what a good girl!  Thank you for making this game.

Developer(+1)

That's great to hear. So glad those little details are being noticed.  Someday we hope to add some kind of achievement  system for using fewer bullets. I am glad you were already trying it!

Submitted

I had fun with this game.  I really liked how you used cinematics cuts to progress the story and how the player talked to prompt me to do the right things.   The unexpected cracks in the floor are a nice touch where I had to look down to fined them.  It added suspense.  Really nice job!

Developer

Glad you enjoyed. We were lucky to have a talented voice-actor for those lines! Thanks for playing!

Submitted

I love the concept of the game, I hope I have more visibility or bullets so that I can appreciate the level design more.  I played till I'm stuck at level where I can't shoot my last bullet. 

Developer

Ah! That's the final level! We are glad that you got that far though. Thanks so much!

And thank you for the note. We have talked about adding areas that have more natural (aka from the level) light rather than complete darkness all the time. So that is awesome feedback.  

This was such a smooth experience and super cool! Although I don't like playing horror games, 5/5 for everything!! Love how you interpreted the theme too. 🔫🕯️

Developer(+1)

Thank you for the feedback! We're so glad you still gave it a shot even though it was horror-ish. :)

Submitted

Cool take on the theme quite an interesting game. Definitely died a lot.

Developer

Thank you so much for the sacrifice of your many lives! :P

Submitted

My heart jumped out of my throat when I jumped onto the tables. I fell to my death a lot. Nice use of the theme. Sammy <3

Good work guys

Developer

Thank you so much for playing!

Submitted

I shouted. Loved the idea and the ambience. Really good game

Developer

Thank you so much! We are glad to hear you shouted :P

Submitted

That part where you're on the things and you shoot and reveal the thing... you know what I mean? That sure raised the hairs on the back of my neck. Really good moment. The camera is a bit sensitive, and it is really easy to just run off the edge and fall down. But aside from that, I enjoyed the game and beat it. What a good girl, Sammy. :)

Developer(+1)

Thank you so much for your feedback! We're glad you enjoyed it. :)

Submitted

Hey, thought I'd check out who went for the same theme.

This played really seemless for the most part. Really cool to see in-game cinematic stuff in a game-jam. Great music, alluring world and voice was top notch. Was that the floor pattern from the shining??

I felt the platforming sometimes slid me off and something I'll learn is definitely need a mouse sensitivity on the options as I had to play the game where one slight mouse movement would spin me round 720 lmao.

Great job all.


***Spoilers***

Dammit, you got me!

Developer

Hey thank you so much for playing and your nice comments! Yes, the floor pattern is modeled after the Shining. :)

Yes, we definitely want to hone in the controls a bit after the game jam voting is over. Thanks for pointing that out though.

Really liked your game as well!

Viewing comments 20 to 1 of 44 · Previous page · First page