The graphics are beautiful, but I couldn't really figure out what I was doing. A few words of explanation would go a long way.
IRateBurritos
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The music was fantastic, mad props for that. I really liked the addition of a chill mode. I also really liked the spaceship controls. I think the core loop is almost there but needs a bit of work, the combat is a bit jank and I'm not sure if it's possible to die. All in all though I had a really nice time, very cozy game.
This was fantastic, a great take on the theme, super polished, and just really fun and original gameplay. I had a ton of fun playing this, and I'd love to see it go further. The only feedback I'd give is that right now the action economy is pretty punishing. I might make the turn action free? It seems like right now a lot of damage is unavoidable, even when ignoring coins entirely.
Really really good. The use of the theme was on point and fun as hell, the bosses were fantastically designed. I really really liked decking myself out and I appreciated that where I put things mattered. The writing was also really funny. Art was also great.
I did feel a little overwhelmed in fights though; the camera angle is a bit too low and bosses are hard to follow, especially with the amount happening on screen and loud sounds when the player shoots.
All in all though it was really incredible especially for the time frame it was built in. Amazing job!
Absolutely incredible. I loved the use of theme and visuals, and the boss design was out of this world. I have no idea how you made this much high-quality content in a month. I do think the superb boss design is let down a little by the controls, which are good on the gamepad but still not quite as responsive as I want. All in all though I had a great time and am genuinely super impressed.
Absolutely incredible. I loved the use of theme and visuals, and the boss design was out of this world. I have no idea how you made this much high-quality content in a month. I do think the superb boss design is let down a little by the controls, which are good on the gamepad but still not quite as responsive as I want. All in all though I had a great time and am super impressed.
Thank you so much for your review, and I'm so glad you liked it! The damage has been a recurring theme in our reviews and something we're gonna fix going forward. We're also hoping to get the weapon swings to better reflect the components tacked on for a future build, because we do have plans to continue with development! Maybe the dummy can get his revenge later on...
Thank you again for playing !
Some instructions would go a long way. The environment is pretty but I couldn't figure out how to interact (tried: left click, right click, f, e). I just kinda swam around until the game told me I'd died. After about 6 deaths I gave up on trying to figure out what was killing me. Would love to give it another go if you could post the basic controls!