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Alieno's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #122 | 3.586 | 3.586 |
Audio | #147 | 3.172 | 3.172 |
Gameplay | #149 | 3.207 | 3.207 |
Overall | #215 | 3.034 | 3.034 |
Innovation | #299 | 2.448 | 2.448 |
Theme interpretation | #348 | 2.241 | 2.241 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/mikle305/Alieno
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Comments
Solid game. It reminds me to Archero with taking a new skill when you end a level. From level 7 I found difficult to move forward due to speed of the drones, I would adjust that.
Fun game! I’m starting to enjoy the auto shooters having played a couple so far in this game jam. Graphics look nice as well!
This is addictive ahaha
Nice game! I think it would have benefit to some additional explanation on new abilities and the possibility to pause (as preceding player already said) but i think that overall this is a good job.
Just out of curiosity: there was some feature that you had to cut due to time or other constraints? I opened a topic in the community section named "The Features Cemetery" and I would appreciate your contribution there :)
Hey! This is a solid game and I enjoyed playing it. It has everything it needs, but I have some feedback because there were some things I thought could use some improvements in the future if you decide to continue the development. :)
Hey, so I am very glad to see this comment. You suggested really nice and unusual things (We don't hear many of your suggesions from other people).
1) Pause will be really helpful for game like this, but player can restart with last saved data for this room. So need to think about this deeper (and I will) :)
2) Yep, walls are blocking. 80% ofbplayers siad this, and it fixed already (can't update build while jam is not ended).
3) Yep we need to make generalized description of abilitties, probably in main menu page idk. General because of we are trying to rebalance all abilies, and I think we will do this much more times. I also don't want to "give all the cards" to the players.
4) About game page you are absolutely right :)
5) Ahah, I think problem is in hard to balance level. Other developer rebalanced level 6 times, but because of limited time we didn't check normally how to hard to play when you are not developer.
I'm really grateful for such a cool review and will definitely play your game after my nap <3
Upd: Oh, I already played your voice acting masterpiece :D
As others have pointed out, thsi really reminded me of Vampire Survivors, with a brand new really cool high-tech setting and 3d! The execution was really great and I loved all the little effects you added for polish. I found it really fun to use the environment to take as small a number of enemies at a time possible, and scale my way up the levels. I wasn't able to complete the game, despite trying 4 times, but maybe I picked up the wrong power-ups along the way... In any case, really great job!
Reminds me of Smash TV. Crazy to see how far technology has become to see games like these be play in a browser. Very nice
Really solid foundation !
Beautiful graphics.
It’s fun
It is a bit hard for me though
Game feels challenging and fun.
Very cool, graphics and audio was very nice. Game play is hard but not unfair in most areas. I did get drone rushed a few times that got me killed. Great work!
Nice take on a "vampire survivors" clone in 3D :) Feels really great!
Hah, funny to hear from many people that it's looking like vampire survivors :D When we were finding ideas, we looked at Archero and some hard roguelike pc games
Well then maybe it is just me :D I just know vampire survivors when it comes to these games where you auto attack and can upgrade your weapons/stats in between :)
Very cool mechanic. I really like the idea here of having the attack be automatic and the strategy is all in the positioning. Yes, it's hard LOL. I don't think that's bad in itself, I would just say try to always have a possibility of escape. When it picks up, it's easy to get into a no-win corner, so to speak =D.
One thing that I think would help this is if the camera showed more of what was going on. It's biased towards the back of the room, so if you "use" the back of the room, you're at a disadvantage, especially if there are walls blocking the view and something suddenly appears. Lots of ways to handle that, but I totally get that a lot of them are tricky and not something easy to do in a month-long game!
Another one might be if the power-ups were a little heavier in their effect. Like the vampirism one granted me 0.1, I was like aww snap haha. You've got something good here, though. Difficult or no, it's fun to play repeatedly!
Hi! Thanks for your long reply, we really appreciate it. So yeah, we will make camera making transparent walls when it doesn't see player. Really thanks for your comment!
The reason why people find this game hard is this:
1-Drones rush on you very quickly at the start and even dashing is ineffective to out run them.
2-Walking speed is too slow when you are cornered and there is not enough open space.
I really liked the start animation and would like to play a space ship game in that atmosphere
Thank you so much for reply. So we already understand that we need other level (13 rooms) before this much harder level.
nicely made survivor clone. I click "next" and I went from level 1, 2, 3, etc. Are players allowed to choose a different level?
Hi, thanks for review. No you can't choose level, it's just anim only.
Really cool game, very difficult! I love how you decided to show the enemy health! nice abilities too, well done! :D
Thanks for your reply, really glad to hear that you liked our game ;
Fine amount of upgrades and different enemies.
Stage 2 feels to me a easier than stage 1. probably because I'm not geting instantly attacked by all enemies there :)
Thanks for playing our game <3
Its like a 3d vampire survivors, pretty fun.
Hi Mikle305 and EvilInside, we tried your game.
The concept is really good, it has some vibes of Vampire Survivors but in space.
Probably the 2D dimension, instead of a 3d one could have given to game a big boos also in the polish side.
In the complex, it is a game that is well done! Keep it up guys!
Thx for reply, we are appreciate it <3
Had some blast with it!
Love the concept and music. Controls feel great!