I like the the torch and ambient lighting. And overall vfx are looking nice. Good game!
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Maze In Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #20 | 4.000 | 4.000 |
Overall | #58 | 3.147 | 3.147 |
Audio | #62 | 3.105 | 3.105 |
Gameplay | #67 | 3.105 | 3.105 |
Theme | #85 | 2.789 | 2.789 |
Innovation | #95 | 2.737 | 2.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Samurai-Ebben/GamedevjsGameJamOS.git
Challenge
Comments
the graphics and style of the game is quiet unique and impressive. i loved playing it.
I like the atmosphere of the game, the music setting and light completes the experience. The walking sound effect, and the lens effect on the screen is also good. I wonder if the spikes could have one more animation step, where the spikes are completely out, not just peeking up from he holes (I died once thinking it was safe.) The camera can be zoomed out just a little bit (maybe not needed since the atmosphere is a bit creepy/scary.)
The graphics are nice, and the controls work well. I’m not sure what the purpose of the power up was, but it looks like you have thought about extending the game with more power ups maybe.
Really nice game. Graphics and audio are very good. The light effect gives a nice atmosphere to the result. Good job!
Fantastic visual style, lighting, CRT effect, dynamic shadows. Spikes were a little hard to see at first, but eventually I got used to it. Would be nice to have some indication whether you collected all people or no. It seems like otherwise game just restarts once you reach the end of the level.
Very nice graphics and idea. I suppose you are planning another way the fast forward power could affect the game play? It could be really awesome. Also it could be fun to add some challenges that seem impossible the first time you encounter them but, after you play the second time it is easy to avoid. Take a look at the Edge of Tomorrow movie to see what I mean :)
The Visual and music fit together and create a nice atmosphere. The menu design is also good, though the vibes are different from the main game, or maybe it's just me. Good game.
I enjoyed rescuing those scared boxes. I managed to get them all out and break the time loop. Very good display of game atmosphere from visual aesthetics to music. Good job and congrats finishing the game.
Interesting game, playing it I noticed some good and bad parts about it.
The good parts:
1. The general aspect of the game (the quality of the game) is amazing for a 2D game. (it even gives you the feeling of 3D)
2. The tutorial is extremely useful.
3. The UI is very well done.
4. Hilarious idea of "time loop" when the game restarts (this if you probably don't meet the necessary condition).
The bad parts:
1. Lack of audio feedback (the game has no background music, the character has no sound when walking).
2. The people you save sometimes slow you down when you turn the corner and "stick to the wall" and slow you down.
3. Although the game has a tutorial, the first time I played the game I took many saved people with me and when I went through the gate with them the game restarted. When I played again, I realized that I had forgotten to take another person with me and that's why the level restarted. (maybe a little more explanation in the game description would help, because I was scared when I heard that there is a "special condition" to get out of the bubble).
4. You cannot move faster than if you go in a straight line and not diagonally (this is more of an observation).
5.The game loads very slowly in the browser (it takes about 30 seconds to load, maybe the game has some assets that increase its size)?
But good game. I liked very much!
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