The art for this was amazing. I really liked the style. The BGM track was really good and I felt it worked well with the game. It'd be interesting to see this further expanded on, but great work to everyone here who had a hand in the submission!
Play game
9 Lives's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #31 | 4.368 | 4.368 |
Music | #52 | 3.895 | 3.895 |
Story | #96 | 3.421 | 3.421 |
Theme | #105 | 3.842 | 3.842 |
Sound | #234 | 3.053 | 3.053 |
Fun | #332 | 3.105 | 3.105 |
Mechanics | #379 | 2.895 | 2.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Link to your source?
https://github.com/hsy0090/9-Lives-GameDev.tv-Game-Jam-2022
Comments
Wonderful idea, I loved the fact it was 2D yet it still took me lots of time to find the secrets to allow me to progress. Really cool how you made it sacrifice lives to gain abilities like never drowning.
Nice game. Good job. I liked the graphics and the music.
This is an interesting game. I think it was little too difficult to get the lightning death.
Played and rated. Great submission!
Pros
- Great and unique visual style
- Music and ambient give a corresponding atmoshpere
- Mechanics are interesting and well done
- I liked the little details like sitting on the bench
Cons
- Lacks sound effects
Overall a great game for 10 days, with the art and ambient which feel great, unique and interesting mechanics, but which only lacks some details like sound effects. Great work! :)
Would appreciate if you check out and rate our game as well: https://hadilepanda.itch.io/rise-of-necromancy
Wow, I was blown away by the aesthetics of this game! I loved the colours you used, the music was beautifully calming and I liked the comedic relief from the dialogue (especially the apple xD) It took me a while but I managed to find all the ways to die.
Really loved this one :D great job!
I enjoyed the aesthetics of the game. There were a few points where I was able to get stuck in a wall, but nothing that appeared game breaking.
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