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A jam submission

Quantum Shift: Dimensional OdysseyView game page

A cyberpunk platformer game made for the GameDev.tv Gamejam 2023
Submitted by bjorvack (@bjorvack) — 8 days, 1 hour before the deadline
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Quantum Shift: Dimensional Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#1423.7883.788
Story#1802.9392.939
Music#1943.3943.394
Theme#4292.9092.909
Mechanics#5972.3032.303
Sound#6031.7881.788
Fun#6152.2422.242

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
https://ansimuz.itch.io/warped-city

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

I really enjoyied your game! Also the aesthetics is really cool, i really liked the UI and the pixel art in general!
Good Job!!
Also if you want i would really appreciate if you would play and rate my game too

Submitted

I like the level design for this game but I wasn't able to do much. I mean I tried to shoot the red ships but nothing happen and a lot of time fell off. Maybe have the platform set up more. Still I like the approach you have for this game.

Submitted

Noice!

Submitted

I really like the cyber punk style, but I had trouble with the camera. I felt like I it was too close for me. Also, I had a hard time figuring out which platforms were the ones I could jump on and which were not. But I like the concept of the game and the music is great

Submitted

You had me at the title screen - wow! Please continue on this game, it looks very promising!

Submitted

Could have been improved with a better camera(sometimes can't see where you are jumping) and sfx , has some cool concepts w and s key could have been used to look up and down to see above and below.

Decent game with some tweak could be a great game

Submitted

I had no idea at first what pressing Q did, thought there'd be a bigger shift between 'dimensions' :D Also the camera is too zoomed in - it's impossible to see where you're supposed to jump next, so all I ended up doing was jumping out into oblivion a bunch of times hoping to hit a platform. I would recommend maybe making the shift a little more obvious (a particle effect or a sound/music change might also do it) and to zoom out the camera fair bit. Liked the aesthetics of it though and the idea, so GJ!

Submitted

Art is great but it's hard to understand what to do next or how. Story is interesting, but overall game needs some polish. Keep on the good work.

Submitted

the artstyle was super nice. it was a little hard to see the platform opacity change so gameplay was a little difficult

Submitted

I have no idea where I need to go, is the gameplay not finished? I like the title screen though.

Submitted

Cool story, very nice art. Gameplay could be tightened up a little bit, though. Adding some additional sounds and adjusting animations could improve the game field a bit more.

Also, the mechanic was hard to understand at the beginning

Submitted

Nice game, really liked the style. I felt a Bladerunner vibe. :)

Well done!

Submitted

Nice story in the Description - It got me hooked but... you know ;D

Submitted

fun music, very pretty aesthetically and an interesting mechanic

Submitted

Really cool sprite work in this and the music was great.

Submitted

Game looks good, but it's hard to understand that dimension changes if you don't know where to look. Would be good to have some more visual differences or cues to emphasize this. 

Submitted

some of the best pixel artwork and title screen i've seen so far \o/

Submitted

It was a really interesting gameplay feature considering the gem topic. Didnt manage to find a way to finish playthrough, though.

Submitted

This game is really cool and great.good job

Submitted

Nice title! I like the looks and the music. The shifting plaforms works well. The controls a bit floaty to my taste but good overall.

Viewing comments 25 to 6 of 25 · Next page · Last page