Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Piping OutView game page

Short top-side platformer game about a guy trapped in screensaver.
Submitted by samaelxxi, JackTheThird — 25 minutes, 59 seconds before the deadline
Add to collection

Play game

Piping Out's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#164.4844.484
Story#333.9683.968
Mechanics#364.0324.032
Sound#453.6773.677
Aesthetics#584.1614.161
Music#883.6773.677
Fun#1023.7423.742

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
3

Did you use any existing assets? If so, list them below.
free assets: SFX, UI sprites, metal and wood materials, KinematicCharacterController, some AI generated furniture for cutscene

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

Not bad!

Submitted

This is amazing, so cool to see similar idea to mine, but taken to such a different and great place. I love the writing, models and animations, exptremely satisfying. I think the near-plane clipping needs some more thought, and maybe frid-base movement to make this more puzzly and less platformy, but I am seriously enjoying this (not done yet but wanted to rate before time runs out ).
One super minor thing I would change, is add the ability to click to show all text at once during dialogues.

Submitted

I like nice level design and the mechanic of switching camera view. Visual style is cool too, reminded me of the old windows screensaver xD Btw, it was difficult to get used to the fact that the spacebar is not for jumping.

Submitted (1 edit) (+1)

Really brilliant design! It took me a while to get the hang of things and not accidentally jump into the void, since sometimes W was up and sometimes it was jump. I did get to the point of being able to move and switch perspectives at the same time, rounding corners like a proper citizen of three dimensional environments.

The look is great, the mechanics are phenomenal. The main character is a little too chatty. The ending was fabulous; after the pipes I, too, was ready to surrender myself to the embrace of the labyrinth.

Different music for different levels would have been nice, but as you made it yourself I can't complain about the variety.

Submitted

Very nice, i felt like i was back in an old screensaver 😅. I love the idea, and the attention to the  details like different sounds when walking or landing. The tutorial was done through gameplay which is a big bonus. Changing dimensions with space really made me understand how ingrained it is for jump. Overall I think it was a great take on life in two dimensions, good job! 

Submitted

Nice polished experience!

Submitted

Very fun, the sounds and the music make the game way better. Very well mechanic and well implemented the theme. Good Job!

Submitted(+2)

An Absolutely wild ride, this felt like it was a strange pc game I found at a yard sale and popped it into the family windows 95 I used to have when I was a lad. Theme, Aesthetics, Story and mechanics are all on point. Fantastic Job!

Submitted (1 edit) (+1)

I absolutely loved the character design. Very silly looking, and the upper society feel of them is just so funny. I didn't think I would enjoy it as much as I did, but there's definitely something in it that make you want to continue and complete the level. 

A minor complaint is the changing dimensions with space - I think I'm so used to jumping with space, I kept falling to my death. 

That aside, great job!

Edit: I forgot to mention the sound design - loved it! I felt like the little dude was just walking away on those pipes. 

Submitted(+1)

Oh no such a sad ending... :/

Seriously good game and worked perfectly with the theme! 

Few pointers that I found a tad annoying + a bonus compliment:

1) The text was a bit slow sometimes, the cutscenes took ages (well not too long to quit the game, but just a bit to start wondering when does the next text come, I've already read this multiple times)

2) The pipes were very very slippery sometimes. Especially on the last level the blue single one you have to go from the start, it kept dropping me... :D 

3) Maybe adding a checkpoint to the keys, because after getting a key and falling (especially on the last level), I did it few times and on the last one I promised myself this is the last try or I'll quit :D Thankfully I made it though. 

4) LOVED the character, the posh accent and the animations and the overall vibe of the game, with the music! Got a bit of Rayman feeling from the eyes (Raymans mate, can't remember what it was called).

Took a while to get used to the mechanic of changing views and few times made the mistake of trying to jump with space and plummeting to my demise, but after a few times, I made sure not to press space while jumping :D 

Submitted(+1)

Fun game! I like the visuals although some issues were that the text could have been faster. Also the walking sound was very loud and the jump happend a bit after you pressed the button. However these are only small issues and the game is very fun and the idea is very interesting, good job :)

Submitted(+1)

There is a very slippery feel to walking on the pipes. Also maybe use a different key for switching view? I keep on wanting to use the spacebar to either jump or advance dialogue. XD

Submitted(+2)

What a wild and unique setting. The mechanics were really trippy and well executed. The levels were a treat to explore. Lord Pupo is great.

Submitted(+1)

A nice idea that is executed well with a unique character. Nice job!

Submitted(+1)

What a cool concept! I love the dialogue, the character design and animations, and the cute little sound when he jumps. :) A couple suggestions: It would be great if the player could control the speed of the dialogue and if it stayed on the screen until you dismissed it. There were a couple times where I felt like I was waiting forever for the dialogue to finish, but other times when I glanced away for a second and missed it. I also felt like the pipes were a little too easy to fall off of in some places, and that occasionally made the game more frustrating than challenging. Overall this is a really creative game and with some polishing it could be really awesome! Great work. :)

Submitted(+1)

The mechanic is unique and challenging, but I think you need to adjust the player friction. Sometimes the player slipped at the edge and just fell over. Maybe that's a part of the mechanic, but I'm pretty sure it didn't slip when the player moved at the center of the pipe.

Submitted(+1)

The dimension switching mechanic is fun and well done. Sound effects were a little repetitive. I was disappointed that the joystick on my controller worked but nothing else. I wish I had more time to spend with these games. Overall good job!

Submitted(+1)

As soon as I was the 90's style windows screensaver turned into an environment, I knew I had to play it. And I wasn't disappointed! That was a fun strange little platform adventure that made good use of multiple perspectives. Only frustration I had was related to my skill as I fell over the edge multiple times when I moved to the side of the pipe, but that didn't stop me!

Submitted(+2)

I love the character so much! Is he a cup of tea? a sentient hat? WHO KNOWS, but the waddle!! Great work and characterisation!
Love the 3d turn around and contextual elements on the camera and the level design!

Submitted(+1)

pretty unique take for a game like this. a little bit confusing but I think that is a part of the game. I just hope there is a way to skip the dialogue / force show all text without playing the text animation first. Overall good job for completing the game!

Viewing comments 31 to 12 of 31 · Next page · Last page