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Where am I?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #282 | 2.938 | 2.938 |
Fun | #364 | 3.031 | 3.031 |
Mechanics | #414 | 2.906 | 2.906 |
Story | #420 | 2.125 | 2.125 |
Theme | #463 | 2.781 | 2.781 |
Aesthetics | #479 | 2.906 | 2.906 |
Music | #669 | 1.563 | 1.563 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
some free fonts from dafont and free sounds from https://mixkit.co/
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Comments
Hahaha I loved the sound effects. Sometimes it was a little easy if I just spammed the fire and I could hit enemies really far away before they were visible. Overall, really enjoyed this though, thanks for creating it :)
Thanks for playing
Nice simple game, well done! :)
Enjoyable game, although I found that I could just spam click and keep shooting to kill things I hadn't even seen and there was some black lines that kept appearing in the background, not sure if that is my PC though and not the game. Also the sound effect for finishing a level made me chuckle. Keep it up :)
Could be a webgl thing didn't notice anything like that on my end but I'll look into it
Yeah wanted to set up a system to destroy bullets once it left the screen but time, didn't want to push it
Nice game!
Level design was good, the skellies messed up a few of my runs but i managed to make it through to the end. Solid little platformer well done.
Yeah I designed them specifically for that reason lol
Appreciate the feedback
Nice little platformer and good level design
Thanks
good game, i like the sound even if they are a little too much :-D
Simplistic little platformer, it was a nice experience, I always love to collect everything so was nice to find all of the coins/diamonds :D
Sounds was a bit misplaced, I kept hearing it from my right speaker the whole time.
Nice little platformer. Loved the pixel art!
Liked the fast paced plattaforming it was a lot of fun, though by spamming the fire button i pretty much just killed all enemies before i could see them. nice experience with a fun design.
That's a good platformer, especially given the time limit to produce it!! It has all the things I expect in a good platformer - jump timing challenges, inconveniently-spawning enemies, choices in path, etc. Well done!!
Nice jump and run. The sounds are funny and the enemies can fly, but it has a good potential. ^^
Reminded me of playing Super Mario Bros. as a kid. It was a fun game.
You are on itch.io of course
Entering another dimension sounds like flushing a toilet, and if I think about the sound of killing a monster as vomiting, it makes me wonder if this experience is happening in the head of someone who has partied a lot and is, you know, vomiting into the toilet.
Anyway, to the game.., well, it is a standard platformer, so nothing much to say about the idea or fitting the theme, but it was playable.
Sorry you didn't like it but thanks for the review
Noo!
I liked it, it was fun. Sorry if i sounded harsh.
It just that it is standard platformer is it is hard to say something what was not already said.
Deceivingly easy playable...but ooohh getting that diamond...
I like the concept, you jump through portals to enter alternate realities / dimensions. The gameplay is fun, however I would practice with platform placement since some of them where too high to make it on the first jump. This has great potential, don't give up and keep at it
the game is fun and enjoyable good work on that one, would you adjust the font on the game page it's a bit hard to read. can you try out mine and rate it acccording.
Thanks for playing and adjusted the font
good job and you may increase the font size a bit so that it can be more readable.
I agree, cool concept! I think this would be a great game with some some background music, additional SFX and a little bit of fine-tuning with the mechanics. Great job!
Cool concept. I think the game needs more polishing; some music and SFX would be nice. Still, good job!
Audio is missing for my Webgl build for some reason I'll figure it out later thanks for the review