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Little Moments's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #592 | 1.732 | 3.000 |
Theme | #761 | 1.732 | 3.000 |
Aesthetics | #835 | 1.540 | 2.667 |
Mechanics | #841 | 1.347 | 2.333 |
Fun | #901 | 1.155 | 2.000 |
Music | #906 | 0.577 | 1.000 |
Sound | #910 | 0.577 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Kenney Roguelike Indoors Pack, Kenney Roguelike RPG Pack, Open Game Art Tiny Characters Set
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Comments
Even though you know it has a couple issues, the idea is really cool! I think the art style is a good fit too for the story, great job putting this together!
Thanks everyone for pointing out it wasn't working. Sorry it took so long to upload a new build. My computer is old and slow. I've only been learning Unity for a few months, with no coding background, so it takes me a bit longer to get everything done!
See,i will rate your game by the idea.And i see it a very interesting in a positive way.But send me a reply if your game is ready.
:-( Cannot play, build and add for windows. Or follow the guide to fix it. You are allowed to do that. I had the same issue when first submitted.
This is a fixable problem! And you're explicitly encouraged in the Jam rules to re-upload in order to make your game playable.
This will probably help you find the solution! Good luck.
https://forum.unity.com/threads/solved-webgl-build-error-unable-to-parse-build-f...
I had the same problem when I first uploaded my game. In Unity, if you go to Edit -> Project Settings, the Project Settings window has an entry for Player. Click on Player, scroll down to Publishing Settings, expand that section and change Compression Format to "Disabled". Rebuild, zip, and upload the new file. This is what fixed the issue for me.
Unable to parse Build/Builds.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Please let me know if you are able to fix the game so that I can try it out. Thank you.
I can confirm the error , please take a look :)
sadly got an error
I hope you can get this fixed, sounds like an interesting game.
Sorry got a bug: Unable to parse Build/Builds.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug. :§
Unfortunately unable to play the game as others have mentioned so I don’t want to unfairly rate this game without trying it.
The bug still persists
The following error appears during loading immediately after startup and stops.
Unable to parse Build/Builds.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Turning on ”Decompression Fallback” may solve the problem.