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Shift Shape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.320 | 4.320 |
Would you like to see this game idea developed further? | #1 | 4.514 | 4.514 |
Did the secondary mechanic complement the core mechanic well? | #1 | 4.429 | 4.429 |
Did the game align well with the task? | #2 | 4.486 | 4.486 |
How well implemented was the core mechanic? | #3 | 4.400 | 4.400 |
Was there a sense of progression? | #22 | 3.771 | 3.771 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
CHOICE
Which game engine did you use?
GameMaker
What are your pronouns so I know how to refer to you in the videos?
He/Him
Will you continue in GDKO if you were selected as a Wildcard?
Yes
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Comments
I was actually amazed on how smooth the movement and shape shifting were. A fantastic game overall!
🌟
Best game ever
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I loved this puzzle game. First, great tutorial system. Second, clever and original mechanics. Easy to learn and fun to play. This is a winner!
Agreed! Such an elegant mechanic and seamless transition from tutorial to main game! Very creative usage of shapes and level design combinations!
Thank you, I think I can do even more interesting level design with more shapes, let's hope the theme for the next round is a bit suitable.
Thank you thank you, organic tutorials are the best, always better to keep things simple and have the player learn by playing, I will continue doing this in the next rounds
Great game. would love to play more levels weather during or after this jam! just nailed it...
Thanks for the amazing comment. Don't worry I will make sure you will get to play more levels.
Very creative idea and some very cool puzzle design. The gaps feel a little bit too tight. I think it is great for a puzzle game, but I get stuck easily trying to move the face, especially when trying to move the face down when I am in T shape. It might be better to make the movement grid-based for the tight puzzle design and avoid the stucking issue. Amazing game - can't wait to see what you make in round 2.
Thanks for playing and for leaving a comment! I think changing to a grid-based movement sounds like a good idea. It will definitely make the game more a puzzle game but I think that is a good direction to go into anyway. I am excited for the next round.