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Spirit Void (GDKO round 1&2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality of the Character | #10 | 4.045 | 4.045 |
Overall Score | #17 | 3.841 | 3.841 |
How unique was the ability | #27 | 3.818 | 3.818 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm in love with this art, omg! The shapeshifting is really well done - i particularly like how it's just melded with movement rather than being a conscious "press X to spaceshift" kinda shtick. Here, it makes it an integral part of the character and I can't wait to see what comes up next.
Art style here is fantastic and the ability is really cool and unique. I love that you can climb up the walls using it!
Very nice character and Ability! abilty is really unique :)
probably one of the most satisfying jumps on this jam.. i love the effects you did when he burrow to the ground, honestly great job!
great job! the mechanic is really nice and smooth, and the fluidity of everything is really well done :D
This is amazing! I really like the character design and how he shapeshifts into other animals. You could add the feature to stick directly to ceilings when you touch one while jumping :)
Great Idea, I will experiment with that in case I get into the next round! ty :)
The movement is fun! I can just picture running through a world using this mechanic and trying to figure out which walls to run up and which barriers to go down.
the art is really cool and the ability to go into the ground could be used for a really cool platformer game
I really liked this, the controls felt nice and it really felt nice to play!
Nice Character! and I like the ability!
Love the visuals and character! I especially enjoyed the "ground mode" going around the walls and ceiling mechanic. Nice job
thank you!
A lot of potential here, as displayed by the 'playground' -- although a little janky at the moment, I feel like this is the kind of mechanic a whole game with varied and rich challenges could be built around.
Thank you, I'm glad you see the potential! :)
And I agree there are some rough edges that need polish and bug fixing.
The controls feel so good and the character is dope. Add an objective and polish it up and I would legit buy this on Steam
tysm! <3