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UnPress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #37 | 4.173 | 4.173 |
Overall | #100 | 4.038 | 4.038 |
Originality | #252 | 4.019 | 4.019 |
Presentation | #261 | 4.135 | 4.135 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every button can only be used a few times per stage
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Thisone took me by surprise. I epected this to be a game whereyou can only press each of the arrow keys once (many of these gmes have been made in this jam), but this takes the idea to a much more interesting place. You can "unpress" each key only once. It forces you to consider movement and the overlapping of key ussage really really hard.
The idea is even exapnded upon in later levels where you can unpress more than once. Very clever and very unique.
Nice job. The puzzle design is quite good and the super simple aesthetic is very nice. I really like the pixels floating off in the background, it's a really cool effect.
Extremely clever puzzles here, I've seen a few games with diminishing amounts of control similar to your game, however you really use that mechanic in an extremely original way! Very great job!
I'd also appreciate feedback for my game! (Only if you want to) https://itch.io/jam/gmtk-2020/rate/695512
Very clever. A lot of games did something similar but your presentation and especially level design are brilliant. I wish I've read the description sooner as I have small arrow keys and WASD would help a lot. Only thing I can complain about are the sound - those tones are not very pleasant.
Apart from that small sound thing it's a really solid game.
I have seen more games where your controls are your limited resources, but this is the best execution!
The best execution of the "limited control presses" concept I have played yet. You did a lot of really cool things with the idea. Bravo!
I might be too dumb to get through your game, but I still loved the concept and minimalist design. Wonderful job!
Hey there-- I played your game on my stream and really enjoyed it. The VOD is here, if you're interested in watching: https://www.twitch.tv/videos/679412354
The fact that most of the puzzles involve holding down a key so you don't lose a use makes this game surprisingly tense. Really love your creative puzzle design too!
Really cool!
It has similar mechanics to my game but I love how you executed yours
The concept of this game is good, but the execution itself is really clever. If I were to make a game with this idea, I'm not sure if I'd come up with mechanics such as holding left to negate the right arrow. It's genius, and you end up playing twister with your fingers.
The presentation is great too. The visual style is simple but done very well, and shows you don't have to go bonkers to make something look nice. The pitch of the sound effects increasing with each subsequent press was a great touch too, it reminds me of Crash Bandicoot when you bounce on crates in succession.
Really good job ^-^
Very cool concept man!
Frustrating in a fun way!
This is the best idea I've seen so far, really fun to play and really interesting concept, great job!
It is what I think of when I think about this year's theme. Well presented, great game.
Very impressive puzzle platformer, I love the concept!
There's something so elegant about puzzle platformers. 5 stars!
Very fun, a good challenge, and the game manages to get a lot of millage from the simple platforming mechanics. You really gotta use both WASD and Arrow Keys if you want to succeed. The game had good sounds that helped maintain my flow throughout. I would add some good chill music in the background to improve it if you so choose.
Very fun game, puzzles are interesting. There's another game similar to this one, but with another take, instead of a platformer, it's top-down. This "once you press a key, it's used" is a really interesting concept.