Fun mood :)
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Spinny Plate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #490 | 3.819 | 3.819 |
Fun | #1222 | 3.139 | 3.139 |
Overall | #1311 | 3.208 | 3.208 |
Presentation | #2626 | 2.778 | 2.778 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You keep spinning plates until you inevitably drop them all
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Nice game, could use a bit more polishing, sometimes the “arm” goes straight through the plates.
This is fun!! I love how you mix it up with the hazards and stuff. It wasn't needed, as the gameplay is already solid enough with trying to juggle the things, but it's welcome and does a lot to improve the game.
The game is quite, dare i say it, out of control... what i've struggled the most is the position of the plates realtive to the position of the key to press: if a plate is on the left, but the key to press is on the right, this confuses a lot of player... (or at least me)
And i'ts not just a matter of "some key goes to the left, some to the right": if i get, for esample a "K" and a "P" keys, they should be both on the right half of the screen, but the "P" key should be further on the right than the "K" key...
(I got lucky with the bombs, so sadly i can not talk about those)
And lastly, the story needs a better explaination and/or introduction: if i didn't read the description i would have never... well, the entire story... Small Tip: make the mystery god statue (btw what is that thing???) appear sometimes on screen and say something to cheer the player when he plays. It serves both as a motivation to keep playing and/or improve your score, to remind a player that a story exist, and, if you are evil enough, as a distraction
But, despite everything negative I said, the game is much fun as it is (i think you should keep this "confusing mode" as an hard mode), the "New High Score!" text is a top nothc... And don't even let me startd on the music... Well done!!! 👍
Oh god, spinning 6 plates was so tense, my high score was 24683.
Very fun game, all the random events really fit well with the core mechanic, and it 100% fits the theme. Good job!
The game started off a bit too loud with the sound effects, and I couldn't find a volume slider - after the intro, the game volume was fine.
The presentation is very colourful and neat, the fact that the buttons for spinning change as well can make it really hectic - as well as having to make them jump. It took a bit to get how to make the plates jump (they need enough speed), but it was quite intuitive.
I think the intro could've been skipped entirely, though - I don't feel it added anything to your game.
Having a high score gives you something to strive towards, the game is very happy to announce your new high score as well, which feels great.
Having to manage so many spinning plates definitely makes you feel out of control!
Well done!
The god of chaos wasn't impressed by my skills. :'(
Nice concept with cute retro/lo-fi graphics.
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