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Video Exorcist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3 | 4.727 | 4.727 |
Overall | #20 | 4.311 | 4.311 |
Fun | #74 | 4.066 | 4.066 |
Originality | #218 | 4.049 | 4.049 |
Ranked from 183 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game features mechanics that limits the player's options to control the character, which can be taken back with skillful play. It is contextualized through a haunted video game that curses your controller as you receive damage.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
At first I though it was a really mice looking game but with another frustrating gameplay of the game randomly removing or changing your input. It hits me after few level that you lose your input when you get damage which is a nice idea but that you can get your input back which is great. It sometimes became like a puzzle, how do I get by down back with all these enemies around.
Really nice idea and an amazing production.
If I would nit pick I would say that losing controls tend to be a vicious cycle because it makes it more likely that you will get damage. But that's really a detail at this point.
The presentation is immaculate. The art and music come together so well it's inspiring. The gameplay certainly fits the theme, but I found myself often just relying on the kick attack to move (since I had left a level without some controls lol).
Man this is the level of game design I hope to achieve someday. A truly inspiring piece of work, especially since it only took 2 days to make!
Yo’,
Impressive, can’t believe it was made in only 48hrs, very good idea, design and music.
Absolutely stunning graphics, but what do you expect from the lead artist on Terraria? Very fun play on the theme! The two attacks never seem to outdo each other and each serve their own purposes, which negates a dominant strategy. Trying to regain your controls can be hectic and gives way for many creative solutions, especially when you can't walk into certain directions. All in all a very solid game, amazing job!
Great idea. Near-perfect execution. Very neat and extremely polished!
Loved the art and visuals too!
Well. Before playing your game I was thinking the "removing control from player" approach was not a good one for this theme. You totally changed my mind about that. The game game is gorgeous and the gameplay really work. The kick attack really help to not feeling too much powerless when some important control are missinged. This is very smart.
Very cool art style and enemy design!
Nice job! Just rated!
Please check ours game. https://itch.io/jam/gmtk-2020/rate/698245
Amazing game! The art is really beautiful and well designed. I love the different levels. The sound is very cool too! This is a GREAT game! Well done guys :)
This is a really solid game. The art is amazing.
Amazingly looking game, also great respect for the theme. I've got some nostalgia tears! Also original and fun idea, would've liked to have such a game in my childhood:D
Stunning looks for 48h, great job!
This game makes me go YES!
One of the best-looking games of the jam.
Pretty fun to play and having your controller getting cursed as you take damage is a really fun idea. I like how you can actually take *back* the control(s), especially when moving around with the roundhouse kick move.
Really good!
Lost myself in the game! Very well made!
I love the ambiance and the gameplay ! (forget to take all of our control before exiting kinda sucks)
Loved the graphics and the concept! Quite hard after a certain level, great job!
This is one of the best entries in the whole jam! Where can I download that awesome sound track? AND WHO STOLE ALL MY CONTROLS :D
Superior job! Well done!
soundtrack is not available for download yet, but you can listen to the main theme here :>
This was awesome, I couldn't believe how awesome the presentation was! Losing control after taking damage was really such a good touch and fits the theme great!
Speechless about this one!