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Video Exorcist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3 | 4.727 | 4.727 |
Overall | #20 | 4.311 | 4.311 |
Fun | #74 | 4.066 | 4.066 |
Originality | #218 | 4.049 | 4.049 |
Ranked from 183 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game features mechanics that limits the player's options to control the character, which can be taken back with skillful play. It is contextualized through a haunted video game that curses your controller as you receive damage.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Superbe game! Everything is marvelous!
Two little details: the game tends to defocus when not in full screen (using the arrow keys) and the bips from the text are a bit anoying.
Overall, thank you for your game!
The pixel art is amazing!!
solid game-play I love all the details in the moves and it feels good
Love it!
Wow great concept and really nicely polished. The art and sound effects are great and it is a really satisfying game. Nice work creating a complete package for the jam!
Superb pixelart (great work from Crowno), great audio. The tilting when you get hit is great, but its cool that you did the punch move which moves you to the enemy as well so that helps a lot! I somehow lost a direction key near the end which disappeared from the screen, thankfully the punch move saved the day. You could say it was out of control. Gameplay is well done with nice hit frames, variety of enemies. Great work!
That "OH" moment when you take your first hit is great.
Presentation is ridiculously good, music and art work really well to create a nice aesthetic. It's also nice to see a game made in construct. The concept is really cool too, but I feel it feels too easy until you suddenly lose 3 movement options and are just completely screwed. Still it was pretty fun, and I'm sure given enough time you can get really good at this. Good job, devs!
really pretty, nice mechonix!
This is an extremely impressive submission for a 48 hour game jam. Incredible aesthetic.
I loved it, that's all :)
This was trully good, great art, really nice music, fun gameplay, good use of the theme and overall well polished, only thing i had a problem with is that using the arrow keys to walk made the browser page scroll, but the other controls made it a non problem, and also maybe a boss fight could be realy fun in the ending. Overall very good!
Also tought it was very smart to have the kick as a secondary, really helps with up close combat.
Loved it
I could just vibe to this game's music for hours. Really beatiful art and excellent soundtrack, put on a fun and polished game. Fantastic submission!
I liked the concept, and the art style was very nice. I found in terms of difficulty it was a bit of a knife edge, where once it it was nearly impossible to recover. Great job overall.
Damn, the art and audio are insane !
This is so lovely! I kinda freaked out when the demon heads ate my input lol. The theme and styling is so smart and I love the panic of multiple control being lost. I lost both my up and down arrows and the game kinda turned into a really screwed up version of Pong where I had to try and catch my inputs without hitting eyeballs.
Woow, the art is astonishing! very well made in such time.
Gorgeous graphics and challenging gameplay, the difficulty really ramps up once you take damage, and it can spiral out of control very easily!
Loved the retro game art style. Nice mechanics. Very fun too.
Very cool game, love the nintendo aesthetics. The actual combat is kinda bland but it's functional.
Really cool idea and great version of the "lose inputs when getting hit" mechanic!
While I was a bit frustrated, the enemies who "eat" your input-essence were a fantastic idea!