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A jam submission

DekimasenView game page

A samurai fighting against his own sleep paralysis demon. GMTK Game Jam 2020 submission
Submitted by Titanite Project (@TitaniteProject), Victroium — 2 hours, 42 minutes before the deadline
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Play Dekimasen

Dekimasen's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6033.8183.818
Overall#10433.3253.325
Fun#10563.2083.208
Originality#17663.2083.208

Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
One mechanic is unusable for a few seconds, changes randomly.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 68 to 49 of 68 · Next page · Last page
Submitted

Really fun little game! I like the art and music very much! I think it would be a great mobile game. Well done! (I would really appreciate it, if you would check out my submission!)

Submitted(+1)

Seems like the best strategy is waiting and spamming the attack key !

Submitted(+1)

love the art and music and the gameplay is very fun and varied

Submitted(+1)

Great music and art! The difficulty of the game needs to be tuned however. Also don't put an options menu with things that don't work like altering the music volume ;)

Submitted(+1)

That's a nice idea but it's probably too hard currently :

You don't have enough time to react against the enemies, it makes it very hard even without the sleep paralysis. The game isn't very forgiving as well, you get attacked even at the very start of the game which forces you to dash instantly and glitch outside the screen.

Since the gameplay took so much of my attention, most of the time I couldn't even notice the change of state before it was too late, it would require some impactful feedbacks for it to work properly, like something that changes the color of your screen for a short amount of time.

Submitted(+1)

Really interesting idea, you should try adding some way to recover health so that the player doesn't die as quickly (or maybe I'm just bad) - really fun though!

Submitted(+1)

Really great looking game. It is challenging and fun to play. By the way, your game is similar to mine in some way maybe you can try mine :)

Submitted

The game is pretty cool and it fits the game quite well, howeverI felt like the game was very hard... Still well done with the game

Submitted

The more I play this game the more I get addicted to it. Really fun and cool game.

Submitted

Wow! Very unique atmosphere. I loved the graphics and the music fitted it very well.

My only comment would be the use of dash, not only the cooldown was quite high, but I seemed to always be hit by the enemies whenever I used it.

Submitted

Nice colour scene and overall graphics! The sound is also really fitting with the game play and the artwork! I do feel like it would be more fun if the timing wasn't every 6 seconds for losing a feature, but maybe every time you lose a life? Or some time longer than 6 seconds at least? Especially since as other people commented, the dash has a cooldown despite the fact that you lose it very quickly

Submitted

Very beutiful visual and great sound design! Not a fan of wave based (or infinite) type of games, but the execution is pretty good!

PS: I will be tweeting about this game, and some other games I will play from the jam: https://twitter.com/TheAntonSem/status/1283445261952589830

Submitted

Nice idea, graphics and sounds are all very nice and generally very satisfying. 

If you're taking away the dash periodically I would recommend that it doesn't have a cooldown. I could only use it once or twice between it getting taken away from me.

Submitted(+1)

Nice game! The music and the sound effects were all very nice and satisfying. I do think the dash attack was a little underwhelming considering the long cooldown and isn't very useful, so taking it away was not as interesting as taking away the movement and attack. Besides that, very well done!

Developer

Thank you! Sadly, our dev left us mid jam, we recovered the gameplay as best as we could. There were many ideas ready to be implemented, unfortunately.

Deleted 2 years ago
Developer

Thank you :D

Submitted(+1)

Wow this is really well thought out, the changing mechanics is broadcasted very well and totally changes  how you play each time.

Developer

Thank you :D

Submitted(+1)

Very well done game! I felt like the cooldown on the dash was a little too long but otherwise I really like it!

Developer

Thank you! Sadly, our dev left us mid jam, we recovered the gameplay as best as we could. There were many ideas ready to be implemented, unfortunately.

Submitted(+1)

love it - simple yet to the point

Developer(+1)

Thank you :D

Submitted(+1)

Cool art style! Felt like I died super fast every time :/

Developer

Thank you! Sadly, our dev left us mid jam, we recovered the gameplay as best as we could. There were many ideas ready to be implemented, unfortunately.

Submitted (1 edit) (+1)

Charming little game. Love the art - especially the menu background. The gameplay itself is addictive, but way too difficult, I think. Might want to tone down the amount of damage the enemies can do, maybe shorten their range compared to yours. Being stuck in place with 5+ enemies is basically impossible to survive. But keep up the good work!

Developer

Thank you! Sadly, our dev left us mid jam, we recovered the gameplay as best as we could. There were many ideas ready to be implemented, unfortunately.

Submitted

Sorry to hear that! Good work nonetheless, so I hope you keep on making stuff!

Viewing comments 68 to 49 of 68 · Next page · Last page