I really love the art for this game, it's cute! I really like how you somehow made a clicker pretty fun. Switching in between scenes, kinda makes me think of FNAF in some way. But damn, the clicking I have to do, is way out of control dang!
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Work With Me Here's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #43 | 4.494 | 4.494 |
Overall | #292 | 3.797 | 3.797 |
Fun | #583 | 3.494 | 3.494 |
Originality | #815 | 3.646 | 3.646 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Excited, out of control dog makes working from home out of control
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Really neat and cute looking game! Both the title screen and the end card. However, I never got the "out of control" feeling - I blazed through my email and work queue, turned around, pet the dog, blazed through work&emails, phone, dog. I got into a pretty comfortable routine and I feel like maybe a difficulty selection might be nice. However, from the other comments I feel I'm the exception here :)
Well done!
Fun little clicker thing. I love the picture with the doggo at the end :3
Super adorable dog artwork. "Click to work" task feels a bit exhausting after a while (could be more comfortable on F or one of the keys in that area). Nice concept though, it was fun! :) (Felt like a realistic work day, oof!)
Great art, great doggo, great music, great gameplay loop.
The fullscreen thing isn't a complaint for me but i can see how it can be an issue.
Also i dunno if i missed it but if there is no way to differentiate between those who successfully managed to keep work under control and those who didnt, having such a thing will help. Just adding a page or just even plain text at the end with "Good job" or" Better luck next time" might make the player feel satisfied.
Really cute artstyle. The sounds are satisfying and the music is relaxing. Nice work!
This is really nice to look at and was a fun little experience! My spam clicking skill came in handy when it got out of control!
A lot of fun, but lack of fullscreen had me end up clicking out of the window quite a few times.
Don't be fooled by the cute presentation this game is almost as fun as it is stressful.
Y'all outdid yourself all around. This is, hands down, my favorite game I've played thus far. I had a lot of fun with it.
I love games where I get to micromanage a lot of different tasks at once. The difficulty curve was really good. The clicker aspect was very fun as well.
The artstyle and overall concept is very cute and fits the theme perfectly. I found myself at the beginning getting cocky with how well I was keeping up. And then I reached the end and there was more work than I could handle.
I only managed to lose internet once right at the very end, and I was really worried because I was already behind on work before that.
All around, everything was about as perfect as it could get. My only complaint is that I wish I could play the game in fullscreen even if it means having black borders on the side. I accidentally clicked outside of the window multiple times and work piled up while I had to bring the game window back up. But if that's my biggest complaint, I think your team did phenomenal. Now excuse me as I share this with my friends because it's really frickin' cute.
The artwork here is phenomenal, and the music is cute as well.
The gameplay loop is basically Carpal Tunnel Syndrome Simulator 2020, but I really enjoy the catch that you have to go out of your way to look out for Toffee. However, without fullscreen capability there's a hundred percent chance that I'll end up clicking off-screen to another window and missing critical seconds of gameplay which will cause me to fail.
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