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Criteria | Rank | Score* | Raw Score |
Fun | #752 | 3.380 | 3.380 |
Overall | #992 | 3.348 | 3.348 |
Presentation | #1257 | 3.402 | 3.402 |
Originality | #1570 | 3.293 | 3.293 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the gravity is "out of control"
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Thank you for making it, instead =3
Got through it nicely, the main thing I stumbled over was that, on gravity switches from left to right or right to left, I'd be stuck "in the wall", and not fall the other way. I'm not sure if that's intentional, it looked like the apple stem hooked into the wall. Solution was just to jump right before the switch.
The gravity change being signposted is a really good touch - it felt out of control, but not frustrating that way.
Fun game! Good concept overall - I did like that the gravity switching was timed and could be planned around. Perhaps a shorter timer on the gravity switching would be nice (there were some puzzles where I was unable to do anything other than wait for gravity to switch), but expanding on the level design could also give more things to think about. I didn't ever feel unfairly punished by the mechanics, also. Thanks!
This game makes me go YES! Nice game!
Fun cute game, love the style and mechanics, I did get stuck a few time but nothing to game breaking, really liked the idea you could elaborate more with this proyect.
nice job! Loved the levels and art! Did get stuck in a wall though
thenx for playing
Great game! I've played lots of games from this jam that randomly adjust things in the environment, but this one is much better because it actually gives you a warning for what's about to happen. Seeing the new gravity direction in the top left, then working out how to use it to my advantage meant I got to solve a fun puzzle every few seconds.
The only change I'd make is to slow down the character a bit. Apple Bro is a little too speedy, making him hard to control at times. Overall though, this is definitely among the best of the games I've played from this jam.
thenk you
Fun game and fun music.
I had to restart it a couple of time because I was getting stuck in a wall (I think).
ya thats a bug i know of, sorry and thenk you for playing
Great stuff! I loved the mechanic and thought that it had a lot of character behind it. Great job making it in a few days!
thenx
The gravity ideia was great! The levels were well tought out and puzzling sometimes, really simple, but well executed. I only got stuck sometimes on the wall, but i just had to jump to get it fixed, not really a big problem, overall pretty nice!
Thenx
This is a great game!!The levels are well designed, with multiple ways to be beaten, and the process of timing jumps right before gravity changes is really well done, and makes the game feel great! The music is great too :D
PS: If you'd like, please try out my game :))
Really nice idea! I liked the levels, I find there's a good progression here. Good job, keep creating games!
thenx
Nice! Like the feel of the controls when gravity is "normal", found it a bit confusing when controlling on the side of the walls. Very good game though, enjoyed playing it!
Nice game, a good bit of difficulty with the mechanic!
It's great! One of the best so far in my opinion! Although levels sometimes lack depth
thenk you its nice to see you enjoyed it
A short and fun experience.
Got stuck in a wall twice, which was a bit annoying (seems to happen if you wait next to the wall you get pushed into when gravity changes).
I also accidentally discovered in the second to last level that you can jump, which would have saved me some waiting time for the correct gravity in the earlier levels. (you only displayed WASD in your controls so I assumes that's all there is).
ho **** i did sorry
This was fantastic and my favourite so far! Great idea and adorable artwork. Very well done! Disagree with the people complaining about the waiting, it gave me a good amount of time to plan my next move :)
thenx
I really enjoyed the simplicity of the design and yet it fits into the theme. The gravity transitions are so smooth too and the game feels responsive. For some reason, I kept thinking that the buttons were also going to change to match my new orientation.
Meaning that when i was on moving along the walls, I could use Up/Down to move rather than Left/Right. Maybe that would be something that can be added later. Great job!
thenx
The fact that gravity is random and that the one up next always starts as down leads to a lot of time wasted just sitting there waiting for the gravity to both change and be the one you want. The music is also pretty uninspired and the graphics are a mixed bag.
Thenx...?
Good job finishing the jam. Solid game. I think though that waiting for the gravity to switch to the correct direction was tedious. I figured out that on levels with pits you could purposely die to reset till you got the direction you wanted.
thenk you
for that too (i dont mide if i delet this one right?)