fun and beautiful game
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Out Of Controls [GMTK GJ 2020]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #320 | 3.712 | 3.712 |
Overall | #438 | 3.678 | 3.678 |
Presentation | #464 | 3.932 | 3.932 |
Originality | #616 | 3.746 | 3.746 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a limited amout of controls, before you are "Out of control"(s)
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
I like how you implemented your version of running out of controls, I did something similar for my game
Fantastic work all around. The presentation, including graphics work, aesthetic, and sound design, is all spot on and the game-play is varied and challenging. Great work for a weekend project.
Ah, I see we have similar taste in asset packs ;^)
I love it! Very clever how you literally run "out of control(s)." Your execution is one of the cleaner ones I've seen during this game jam so props to you!
Very interesting mechanic, of "control" being a power-up you "consume". This really has potential!
What a smart concept! A bit tricky to understand the controls at first but great fun!
This is a really good game! Clean UI and great platforming and gameplay! Your implementation of the mechanic was really well done, and you always knew how many keys you had left! The levels felt well made, if not a bit too difficult too early. Well Done!!
PS: This mechanic is a very similar one to my games, great minds think alike huh ;) Feel free to check it out!!
Really Fun!!! I love how you used the theme in a brilliant way that wasn't expected. Good Job!
Good idea and great execution, was a bit frustrated to be unable to finish a level but anyway. Nice pixel art, nice moving feelings. The theme is well respected. Good work.
Excellent execution of a simple idea, everything felt very smooth and well put together. I particularly liked the the System you had for displaying what button presses you have left, it felt really easy to read.
Really cool idea! I enjoyed playing this game and I think you could honestly make this into a full game and expand on this idea.
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