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BobsBot [GMTK 2020]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #68 | 4.095 | 4.095 |
Originality | #106 | 4.214 | 4.214 |
Presentation | #120 | 4.310 | 4.310 |
Fun | #153 | 3.905 | 3.905 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You solve 5 levels worth of puzzles by swapping controls between Bob and his remote controlled robot. If you venture beyond the controller's limited range, your robot gains a mind of its own, making it out of your control. Solving the game's puzzles revolves around these two mechanics
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
This was an awesome game and I had a blast playing it. Would love a full game follow up on it.
Really cool idea and a fun game.
Heyo, another robot game! This is a very impressive submission, great idea, great execution, stylish visuals, good audio, really well done overall. Of course I would've liked more levels :P , but for a jam its a much better idea to prioritize play-ability first, an easy 5/5
Cool idea, cool execution ! Very impressive, especially for a 48h game jam ! I like that loosing the connection is not really forbidden, it just sends the robot wandering, this adds a lot to the level design options.
well i certainly wasn't expecting that premise! Pretty funny though, I could definitely see this being fleshed out into a pretty cool puzzle game
Really makes you think about your next move! It gets a little difficult to see if the robot might hit a dangerous item with the camera at the current angle, but it was certainly very fun
Cool puzzle game! Funny backstory; poor robot...
Such a cute game! Love the idea of the robot gaining free will and trying to kill itself, gave me a good laugh. Good work!
I had such a big laugh when it revealed the robot's MO, this game out of all the others I've played made me feel something. Good job! (I also liked the credit for 'being egotistical-' with so many cooks in the kitchen, *someone* has to handle that job!)
The concept is nice with the robot having an existential crisis and going out of control lmao. The aesthetics and music are cute and charming.
Was kind of difficult, but I liked the concept
Really nice little game! You must have a good handle on your workflow to put all this together solo in 48 hours. I hope you slept. Would love to see more levels in a later update.
Good but too short, I WANT MORE!
I'd love to see more, nice job! Also, great job for being a solo dev!
Very polished! Nice concept. Great gameplay.
Very well done, I think this is one of the best expressions of the theme I've played. Obviously could use more content, but the mechanics and themes are well realized; using a literal range of control, and sometimes relinquishing control to solve puzzles was very clever.
Fun little game, I really enjoyed the concept and voxel aesthetic, and it has interesting puzzles. Very well done!
Wow this game is really well done, the art and the music is super cute and the idea is clever... Good job!! (PS: check my game, we had some similar ideas... :3)
This game is fantastic! The concept is super clever and very well executed, and I loved the adorable-yet-macabre suicidal robot. The level design is good too; they present interesting challenges and explore the mechanics well. The sections where you had to do a leap of faith to get a battery just out of range were particularly satisfying. Don't be too hard on yourself about the length; you only had 48 hours, after all, and what's here is great. I'd love to see more!