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Hectic Henry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #132 | 3.938 | 3.938 |
Overall | #278 | 3.813 | 3.813 |
Presentation | #370 | 4.031 | 4.031 |
Originality | #1034 | 3.531 | 3.531 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer that plays itself. Just set the jump of the character and watch if they can reach the exit.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I beat it!!! haha
Good luck mate!
Great game for a quick and fun session. Love the screen effect, makes the graphics really smooth. Henry sure is hectic hahaha :)
Dude, you should make it a mobile game, I would play it all the time while being bored in the public transport.
really good game. It was very interesting and pleasant to play. I want to play the full version. not enough sound.
I had so much fun playing this! I felt it was often best to just click randomly and wait for the bouncing to play out, but I guess that fits the theme even more :) Also, the graphics were really nice
That was fun! After a while the sfxs became really annoying, hahaha. Hey, thanks for the mac build, is really rare :p
That was fun, It's like pinball met golf and platformer!
I liked how the gameplay was a basically golf... but out of control™ (hell yeah, theme adherence) and you would occasionally get some interesting 'runs' where your little Henry would rapidly bounce all over the place, wrecking havoc & breaking all those boxes & crumbly tiles on the way.
Another thing that I've also noticed that you can do some sort of 'walljump' if your Henry bonked into a wall from the sides, that was cool too.
But there's one pet peeve / nitpick-y thing that I had while playing the game, though.. Not being able to see the mouse cursor in game made me somewhat disoriented a bit while adjusting to the controls of the game.
Otherwise & Overally, I think this game's a fun mix of genre between the pinball & puzzle & golf games!
(I also liked the crt/retro overlay effect that's happening there hehe)
Thanks for the feedback. I really appreciate :)
Your comment on the mouse is interesting. I tried to make it as immediate as possible but I can see that the lack of cursor can be disorienting. Definitively something to tweak.
Yeah!
And as I said earlier.. the game was really fun & interesting to play, Good job!
A cool take on the theme which resulted in a surprisingly hard game. I apprechiate that you let the player progress even when not collecting the required amount of coins.
I could very well imagine playing this game on my phone, so maybe there is some potential there.
A neat jam entry! Well done!
Henry is out of control!!!!
I really like the zany situations he can get into with the creative level design + sound design
Very fun game! An eternal stream of crumbling coins gave me aesthetic pleasure when collecting them! It can be seen that with a prudent or weak jump, you can safely get to the exit, however, as a player, at each level I wanted to stay longer, passing them in different ways. One of the few games that I really enjoyed!
Not bad!! Looks like a crazy pinball machine + a little bit of trail and error, I like it!!
5/5! The game is really polished already and the fact that simple level variations really alter the possible solutions is evidence of a good concept.
Really fun game! Sad that I couldn't show it on stream!
That was a fun game, i struggle on some level and have to admit i couldn't finish but, i think the idea is really good and the execution too, great job !
For a bean? that wears a top hat, his ability to climb walls is incomprehensible! :D Very well done! :)
Realy good game idea, was fun to play!
Really fun game. An interesting take on the theme as well.
One comment I have is that you can just skid along the floor if you angle it right, which made some levels fairly easy. Not sure if that was intentional.
Regardless I thoroughly enjoyed it!
excellent observation. Walking to the exit is actually a totally valid strategy. I put some half block in some levels to prevent that technic but other levels I allow because it nice to feel like you cheated the system 馃檪
AAA Chronodog devs from last year! It's pretty fun to just sit back and watch the character jump around hoping it hits the door.
Good job!
ah ah! You have good memory. Chronodog still was the work of a team. This year I wanted to try doing it solo again and you can feel it 馃槅
Hectic Henry! I like how the bumpers just keep popping out coins. Makes me greedy.
Best game I've played so far !