I really enjoyed the game play, finding out what each machine did made every step of the level rewarding. The sound effects and the art was great too. The only critique I could give would be I found splitting the level into multiple areas makes problem solving a bit difficult. Over all, its a great game.
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Electrical Mayhem: Hotwire - The Series's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #560 | 3.550 | 3.550 |
Overall | #593 | 3.650 | 3.650 |
Originality | #634 | 3.750 | 3.750 |
Presentation | #883 | 3.650 | 3.650 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Puzzles require the player to join and chain machines in specific configurations in a certain order with limited wires.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
i like the art and gameplay , very well design, but where the sound effect dude, and also a little post processing will make this so much more interesting too the eyes, but well done though is a cool submission.
Pretty fun concept, kind of a game for the big brainz out there
Very nice overall
When I was recreating Yeofoxeon's level designs in Unity, I tried to make sure everything important was lit up so elements wouldn't be hidden--if they were difficult to see at times, that was my fault. I had the spotlights so they could only be at 45 degree angles and tried to limit them, even if they were the only good source of light. If we do update the game, the lights will probably be adjusted. Thanks for your feedback!
I have no idea how I solved the last one but somehow I did. It's nice to see him smile after frowning for so long in the dark. Wish my vacuum had one of those infinitely elongating wires!
The wire graphics don't fit in exactly with the otherwise consistent pixel style, but they flow so nicely, I'll allow it.
Wow, the pixelart is stunning. I also liked your sound effects and the general gameplay. Really solid game!!
Like the the art style and the later puzzles can be surprisingly tricky especially lvl5! Overall very well done.
Not the most original puzzler, but a very fun and pretty good looking implementation. I love it. Very in theme.
I will admit it took me awhile to catch on but once I did I really liked it
I liked the visuals and concept. There is a drastic difficulty pick at level 5 :) For other players: if something is buggy - just restart the page. It will keep stored saves
This game FEELS good. There are some small UX problems but honestly they are easy to overlook with the gameplay being as fun and fluid as it is. Way to make the movement feel great!
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