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A jam submission

Duo WorldanaView game page

Submitted by MARS34454 (@Marsss68286844) — 1 day, 15 hours before the deadline
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Duo Worldana's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#35922.3002.300
Overall#40672.1332.133
Originality#41282.2002.200
Fun#42781.9001.900

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In 2 ways you need to use the "sister world" that is joined with player characters world and a yin yang type meaning

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 21 · Previous page · First page
Submitted

Cool game and funny dialogues, I agree was a bit short but for a game jam its understandable.

Good job, 

please take some time to rate my game if you have the chance.

Submitted

The idea of maiking "linking" a skill for an RPG is amazing and I loved the dialouges. Although the game was short, I really enjoyed playing it and definetly hope that you will turn it into a bigger one.

A fantastic little game!

Submitted

Short game, sure - but I was blown away at how fleshed out the world and narrative still felt. Great work!

Submitted

Hahaha I really like how you used RPG Maker and managed to create a game that manages to fit the theme! =D Very well done!^^

Submitted

While the gameplay was lacking (sorry about the time), the story was very intriguing, and I wanted more after reaching the end. I'm impressed how much you got done in such a short amount of time.

Towards the end, I wasn't quite sure which world was the original one, so maybe a way to indicate that (GUI element or having the worlds have distinct visuals?).

I don't know the limits of RPG Maker or your game making skills, but it'd be cool to see the linked world mechanic extend into the battles as well, like how Cris Tales does it.

Overall, not bad.

Submitted

This is a solid concept! Obviously with your limited time it couldn't really be fleshed out all that much, but it has potential. My main gripe is that switching between worlds was really tedious as you had to go into the menu so much, but other than that, you've got a good start!

Submitted

I made it to the end, but I got the bad ending RIP (I thought Lord Marix was trying to trick me)

Submitted (1 edit)

I definitely had a tough time figuring out how to switch worlds but I made it to the end.

(If anyone else is wondering, you need to navigate the menu to skills>magic>link (edit)

Developer

BitJester is correct except the skill is Link not switch

Submitted

It's... a game.  Sorry you got distracted 9 hours into the jam.  Better luck next time.

Submitted

Big fan of the catgirl

Developer

I have a few ideas for her for the update after the jam

Submitted

I like the idea of making a RPG-game that fits the theme. Cool concept. I would like to see it expanded post-jam.

Submitted

Quite an ambitious project for the GameJam! It would be interesting to see how the sister world changes the mechanics, rather than just the story. Good effort though!

Submitted (1 edit) (+1)

Nice little story, took a while to figure out how to use link, could have had a bit more of an explanation . You have said you created the art in the jam but you didn't because it's RPG maker :/

Developer

I will admit because of a tight schedule on my end unrelated to the jam 99% of the art is default with the engine I used. I quickly discovered I had 4 hours to do what everyone else was going to have 48 hours todo. In a updated version that I make after the jam I will make a tutorial as well as extend the story line and more non default characters other than just Purcilla. If you didn't see her she is in the game but completely unnecessary. She makes beating the game about 2 seconds longer.

Submitted

It's not a problem that you didn't make the art, it's just that when you answered the questions to upload it you have said that you did make the art

Developer

That is a matter of misunderstanding on my part because of being tired [I had an hour of sleep 48 hours before the jam started and had to constantly come and go while I could have been working]though Did I make the assets that are not default engine assets during the jam? Yes.  Did I use mostly the default assets from the engine I used? Yes 

Submitted

fair enough

Developer

If you have any suggestions even questions involving the lore of the world(s) the game takes place in I will be paying attention to the comments and making a more flushed out version at some point after the ends probably after my step daughters graduation party 

Submitted

Cute little experience! Took me a while to figure a out how to use the link skill, but one I got the hang of it I could quickly play it. Props on making a finished game in spite of the troubles you faced, as you explained at the end of the demo. Good job!

Submitted

Controls are a bit weird, but it was different from everything I've played so far. Good job ^^

Submitted (1 edit)

took me a minute to figure out, but I got it eventually from just spamming buttons. It's a nice, short little experience props on making a finished game!

Submitted

Really fun game, enjoyed playing it!

Submitted

Great Game! Reflects the theme. Really great man created this kind of game in 48 hours! Thats awesome!

Good Job!

Submitted

I don't know how to play :(

Developer

arrows to move esc brings up the menu and enter is the button to select what you want

Viewing comments 20 to 1 of 21 · Previous page · First page