Nice work! I want to note that in some levels, the maximum distance is barely enough, and as a result, it's possible to lose by pressing the wrong button (such as trying to use AD to control the soul). However, in some other levels, the maximum distance felt too high, I could focus only on one character and ignore the other.
Overall the idea was pretty neat! If you are planning to improve the game after the jam, I would like to check out the improved version!
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