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A jam submission

A.L.F.R.E.D.View game page

Created for GMTK 2021. Play as A.L.F.R.E.D and eat your way out of a lab.
Submitted by Geryon Games, lowof, Dragondoodler222 — 41 seconds before the deadline
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A.L.F.R.E.D.'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3114.0894.089
Overall#6453.6163.616
Fun#7023.4683.468
Originality#16893.2913.291

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You, ALFRED, are physically joined together with all the scientists you kill.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 42 to 23 of 42 · Next page · Last page
Submitted(+1)

The only thing that confused me was the fact that the people could see me through the walls, but really nice take on the theme, amazing graphics and really good gameplay. It was a lot of fun to play!

(+1)

Very good! I liked it. 

Submitted(+1)

Beautifully polished game, everything from the soundtrack to the spritework feels very coherent and well done. Didn't run into any major bugs or problems with the controls, excellent work!

Submitted(+1)

well done guys! the most notable things for me were a very clever way to present the mechanics to the player (it's also hilarious!), and some silly carpenter-esque music that fits perfectly

(+1)

Nice visuals and stealth! Making it a Platformer where you can move with your tentacles like graPPling hooks would be fun!

Submitted(+1)

Very fun stealth game! presentation is amazing! Great work!

Submitted(+1)

I love the whole atmosphere in this game, awesome visuals! The stealth mechanic is really fun & satisfying! I wish there are more. Really nice work! Can't wait to see updates of this game after the jam! :)

Submitted(+1)

Nice mood and cool stealth game. Some mechanics to enhance it and avoid the repetitive feeling would be nice, but otherwise the idea is nice and the game very cool.

Submitted(+1)

"Oh no!"

Nice atmosphere, graphics are cool. I like it!

Submitted(+1)

Nice surprise. Cool stealth mechanics. Favorite game so far. Played only 10 so far but still :) Easy to play

Submitted(+1)

As a Lovecraft huge fan, i loved the atmosphere. The gameplay was fun and the pixel art very well made. I just had a problem with the wasd control first time i loaded it, and the screaming sound was very very very loud ( a bit weird also xD ). Anyway, Well done :)

Submitted (1 edit) (+1)

That was so cool ! Such a polished game for a 48h jam ! "41 seconds before the deadline", you guys really squeezed every minute you could, and that shows =p !

The concept was good (a bit of Carrion inspiration maybe ^^  ?), art and music were perfectly fitting, the humor is on point... Very solid entry ! 

Submitted(+1)

Loved it, The pixel art is pretty good. Makes it look like a proper pixel art game and not a Hi-res wannabe.

Well Done, good concept.

BTW, Would love for you to try my game too.

It is an Action Platformer with unique controls.

https://sgt-blade.itch.io/wartorn

Teaser:

Submitted(+1)

Great game I enjoyed it!

Submitted(+1)

What a deliciously fun game! I wish there was more, I loved everything about it!

Submitted(+1)

This incredible reverse horror, and the phyhological mechanic only immerse you at these atmosphere!

Submitted(+1)

Great Concept! I like the visuals with sprites and lighting that looks awesome. And the gameplay is well executed, too and the sound design is great. Even better if alle the sound design was made during the jam, it is so atmospheric!

Maybe make the scientists rotate in a motion, i had some moments where one just instantly turned on me and alerted the whole level.

But its still awesome!

Submitted(+1)

Very cool take on the absorb mechanic! I like the stress on stealth a lot. A+ on the art too!

Submitted(+1)

Nice job on the lightning! did you used normal maps for the sprites?

I really liked the character getting bigger with each kill. cool concept

Viewing comments 42 to 23 of 42 · Next page · Last page