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A jam submission

WavePunkView game page

Join Waves Together
Submitted by T1mure (@nofftyprod), ics_de (@ics_de) — 28 minutes, 16 seconds before the deadline
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WavePunk's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1234.1694.169
Overall#4623.7343.734
Fun#7643.4413.441
Presentation#9733.5933.593

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Main mechanic is joining soundwaves together

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 11 to 1 of 31 · Previous page · First page
Submitted(+1)

Definitely got me captivated, cool mechanic !

And thank you for the walkthrough, there's one that was really tricky ^^

Developer

❤️

Submitted(+1)

I liked blasting stuff with sound. I wish I had less cooldown on my blasting. It was fun tho.

I thought the boss was super cool. However the puzzles were a little clunky at times. Presentation was great!

Developer

Yeah the cooldown doesn't feel the best but its important for it to be there so the player doesn't combo of his own waves. I'm so glad that you appreciated the boss since it seems a lot of people get stuck on a puzzle and never see it. I suppose its hard to combine action and puzzles in the same game :)  Thanks for checking the game out!

Submitted(+1)

Definitely struggled to figure out how to predict how the sound waves would interact with each other, though that could be the sleep deprivation at work, but, man, what an utterly original idea, such a cool mechanic and others have mentioned I really hope you plan on doing more with it in some regard. Great job!

Developer(+1)

Thanks! The angle of the combined wave is the average of the 2 waves that joined. While playtesting I did notice that some people struggled to predict it, while others got it right away and had no questions for no apparent reason. Anyway the game could have done with a better tutorial for sure. I'm really glad you enjoyed the Idea, will definitely work on it more in the future

Submitted(+1)

I saw this mechanic before. I'm mean never.  Even if you don't make a full game out of this, make sure to use this mechanic in your career, it's golden! Solid Entry!

Developer

Haha Thanks! Definitely gonna make a bigger better remaster once the game jam ends.

Submitted(+1)

I love the unique mechanic! The game feels crisp and smooth. Amazing job!

Developer

Thank you very much!

Submitted(+1)

I liked it. Most original puzzler I've played yet.

Developer(+1)

Thanks, Im quite proud of its concept :)

Submitted(+1)

A bit tricky but very nice!

Developer

Thanks!

Submitted(+2)

Awesome job! It is a bit hard and I got stuck and couldn't move the cube on the third puzzle, but otherwise really good concept!

Developer

Thanks!

Submitted(+2)

Really cool art, puzzle mechanic, and unique use of the theme. I had a few issues though. Sometimes the player character got stuck on the ground, specifically with slopes and the pushable blocks. I also ran into an issue where I was unable to progress because I pushed the blocks too far one direction and couldn't push them back. When I pressed r to reset, I just went back to the last checkpoint with the blocks in the same place. I also found the third puzzle in the first area to be really hard to time. I agree with another comment where someone suggested an aiming reticle for the UI to show trajectory. Even with a few issues, I really enjoyed this game and its unique mechanics. I also really liked the small cutscene in the beginning. It's a bit of extra effort you usually don't get in game jam games. Really great job! 

Developer(+1)

Thanks for the feedback. I agree with everything you said but sadly was running out of time.

Amusingly the bugs with crates and slopes don't happen when I'm running the game. All of my friends and everyone else has it but I didn't so I couldn't have seen it coming. I'm very frustrated by that, but guess that's all parts of the game design process. 

Thank you again for checking the game out!

(2 edits) (+2)

 actually really cool damn, good job

Developer

Thanks!

Submitted(+2)

Really cool idea, and I liked the intro but for the life of me I couldn't get past one of the beginning challenges where the glass is on the ceiling. Maybe a UI to visualize trajectory would be cool

Developer(+1)

Thanks you so much. I agree that the 3rd puzzle could have been designed better. Well cant change that now. 

And great suggestion about trajectory, should have thought about that, thanks!

Viewing comments 11 to 1 of 31 · Previous page · First page