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Epic Wheel Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #306 | 4.091 | 4.091 |
Overall | #667 | 3.606 | 3.606 |
Originality | #734 | 3.697 | 3.697 |
Fun | #1598 | 3.030 | 3.030 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your combat abilites are joined together in a combat wheel.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the wheel mechanic I think you should take it forward in future.
I like the concept but I think the randomness can be too much and depending on the roulette the game could get repetitive. I think it has a lot of potential if done right!
Neat idea. It took me a while to work out that I could vary the power of the spins (oops!) which added a bit more strategy to the battles. Some of the battles got a bit repetitive when all we were spinning was heals for about 5 mins, but definitely an interesting take on turn based battles.
Nice game, it reminds me of turn-based pokemon games, music was also ok with the game, I think you sound to add some more game juice in it, Probably some nice effects when we move the wheel or when we get hit or when the enemy gets hit. Overall its a nice idea :)
Cute game. pretty easy to get a run of bad luck and have several turns with nothing but zeros though.
Looks really wicked, and plays slow, but i'ts pretty good. gj
the battles are way too slow
pretty original idea but i think the connection to the theme is too loose
reminds me a lot of dicey dungeons
This is very much the type of game I love to play. Would love to see this turned into a full release. Great concepts. Definitely I feel is lacking is conveying information to the user, although this is always difficult in these short format games.
The interface for dragging new pieces onto the wheel is super neat. My feedback would be to increase the pace of the game, allowing users the make impactful decisions at a greater rate. Thanks for making this game, great submission.
Thank you for playing! Yeah we unfortunately didn't have time to add a tutorial in the game. The battles tend to drag on a bit when healing is involved so a bit more agency during combat might be nice. Thanks for the feedback!
Really interesting idea! Clean visuals and overall very polished.
Thank you! Glad you liked it.
Just a fantastic game. The whole idea is great, the design is fantastic, and there's so many places to go with it. Only feedback (given in person) is changing the colours around.
Thank you very much! And yes, the colours could be more logical haha.
Thanks for taking your time to play the game on stream, really apreaciate the feedback :)!
You guys should be so goddamn proud of this game. It's so good.
I really like the wheel mechanic I think you should expand on this
Glad you liked it, yeah it would be interesting to see how far you can take this mechanic
cool game, nice concept and especially art! good job!
Thank you!
This is a really unique concept, and super cute. You pulled this off really well
Thank you! Delighted that you found it appealing.
Love the art and the concept!
Awesome, thanks for checking it out!
Reminds me of pokemon duel, it could be expanded into a bigger game. Good work!
Cool, glad you think so!
Nice take on the theme, and I found that the risk and reward factor for taking pieces was just right. Many of my battles lasted a while due to healing or simply hitting a brown 0 piece, but there's a ton of potential for other pieces that could make the gameplay loop even more chaotic and strategic. The art is great, and I really liked that all of the enemies were unique and fit together extremely well. Great work!
Thanks! Yeah right now battles can last forever thanks to endless potential healing haha. Adding other pieces and mixing in new mechanics would be fun to try, glad you found potential in it!
Great presentation! I like the ability to customize a lot, and the options are really thoughtful. The battles can be pretty tedious when both sides have healing. I had one battle where I must have done 50 spins and we were both back at full health. Something to do during the battles or way to speed them up would go a long way. Thanks for sharing!
Thank you! Yeah those heals can make battles way too long sometimes. Great feedback!
Love the art for this! So cute
Thank you ^^
The graphics and sound design here are great! I love the option to 'charge' your spin – adds a little bit of skill to an otherwise very random game. Customising your wheel was very nice too. Overall a really a great concept and well designed game!
Thank you very much! Charging and customizing are the only ways to affect the otherwise random battles so I'm glad you like those mechanics!
The art/graphics are really cool. I feel that the gameplay is a bit static/repetitive, but other than that, it feels really good.
Thanks for checking it out! Yeah I can understand that it feels repetitive as you really only do one thing over and over, thank you for the feedback!