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No Square Left Behind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #464 | 3.633 | 3.633 |
Presentation | #658 | 3.800 | 3.800 |
Overall | #930 | 3.478 | 3.478 |
Originality | #2361 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two characters are tethered, and share movements. In some ways one drags the other down, but by working together the two squares can navigate the challenges ahead of them.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very fun and clever level design! Congrats!
I love the way the squares are screaming :)
What a lovely little game! I didn't get past level 3 because the controls are so weeeeeiiiiird but I like what you do with this mechanic, it's great!
Thanks for trying it out! Sorry you couldn't beat that one, it's definitely a bit too tough.
Fun concept that works out well with the simple and fun controls. The visuals maintain consistently muted yet vibrant colors throughout for a unique style I haven't seen before. I had a lot of fun swinging the other block under the platforms and using its momentum to make jumps, although it was a bit hard to get the hang of at first. The last level was maybe a bit too hard for me, I think I cheesed it but jumping over everything, whoops.
The blocks screaming is so funny though lol
Really really fun, I love how intuitive the controls with the two characters were! I found some of the swinging a bit jank, but overall the levels were really satisfying to complete! Great job!
Cute concept & music, but wasn't a huge fan of how the physics worked, it got trying at times.
Nice, this is probably one of the (if not the) best games of this kind I've played on this jam. It's challenging, the physics are nice, making the jumps and making use of the speed boosts properly is rewarding, the hanging cube screaming is adorable and it's very charming. Good job!
This one has so much character, the little sounds the cubes make when jumping and falling are incredible, and though their haunting soulless eyes certainly give hesitation, they are still fairly cute. Overall the presentation is quite good, and I like the concept a lot as well, though I do think that somehow some more oomph has to be given to both building momentum and using it, I liked when I finally got it, but, it wasn't terribly intuitive or repeatable and takes a fair bit to build proper momentum as well. All in all I had a fair bit of fun with it and it'd be cool to see it developed out. Nice work!
This one had a lot of character, the screaming blocks were a nice touch. I got a stuck on the "momentum" level, I think some of the friction and jump timing made it hard for me to get a good flow going on that one. But I liked the concept overall, and it'd be nice to play a post-jam version if you're planning to do one.
Appreciate you trying it out. I think that's the hardest level, I wanted to use it to teach doing a longer jump (which turns out to be not exactly intuitive), but it's definitely a bit too difficult in its current state without any in game guidance.
Love physics based games and this was a joy to play. I like the art style and the controls felt responsive enough. Great job for making this, fun!
The tiny screams were amazing. They made the game for me. Weirdly reminiscent of animal crossing voices. The movement felt super unique and interesting. Really great job!
The gameplay is great and the sound design (specially the screaming) is really fun! Really well done!
I don't know the last time I got such a kick out of sound design like this hahah I really love how this game handles and sounds. Due to the solid personification of the blocks I oddly started to care for them :)
There were some rough edges with the art, but nothing a bit of polish couldn't do to help ( i.e. the nothingness outside the map ) I feel this game could do really well released as a mid-length puzzler if you continued on post-jam! At least, I'd really love to see it around and I know people would lose it over the sound hahah
Great job on the jam!
Thanks so much & thanks for playing!
Adorable! Great art, the mechanic felt very fluid and satisfying! I love how cute it all felt!
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-"
One of the best parts of the game! This was so much fun to play, and the squares were super cute! Nice work!
Good platfomer, good levels, could do a better job with the "springiness" of the rope
nice game.
Nice physics-based puzzle platformer with a twist :). Good art style.
SICK game.
Nice game ^^