Really interesting version of snake. I love it!
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Worm Warp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #405 | 3.674 | 3.674 |
Overall | #672 | 3.605 | 3.605 |
Presentation | #952 | 3.605 | 3.605 |
Originality | #1087 | 3.535 | 3.535 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All the snakes are controlled by the same inputs. Their movements are joined together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
That was a wild ride, once you get to 3 or 4 snakes you really have to work hard to make sure the early worms aren't about to hit each other while still going for pickups. really cool idea!
Nice frantic remix of the original! Really have to focus on a lot at once but the pace of the worms doesn't make it feel unfair. Cool game!
This went out of control really fast! at first wanted to say that the game is too slow but trying to look at 4 different snakes made me rethink :D Enjoyed this game!
Great pixel art and music. I was really grooving. The worms moving in time with the music gave the game a great feel. I'm really bad at centipede though, and making me play it more than once is a recipe for disaster XD
I liked the look, did not like the gameplay. Very nice implementation for 48 hours though. Very polished. Well done!
This is superb! I think playing multiple instances of the game is very novel. The game feels really fair for how crazy/random it can get – thumbs up for all the features that help this! Perhaps my only complaint is that it's hard to see the edges of the individual borderless screens. Great entry, well done!
I was not expecting that game changer.. this is wildly fun and chaotic :D
This idea is so simple, yet it really changes how you play snake. It feels like one of those train/traffic management games.
This is so much fun. The way the worms warp by 90 degrees, but their controls don't also go under the same transformation, is a perfect balance between making things confusing and various but keeping it manageable. Whenever things get messed up, at least you can manage to make them all go the same direction again in a couple turns.
The presentation is shockingly cohesive for 48 hours. Especially sonically. The way the worms move to the music, and the way the sound effects sit so nicely into the chord progression, and the way that adding on another screen does the same, plus the transition between being above/below the earth.. I don't think I have anything to complain about here.
Add a global score board and a browser version and this is gold
A very simple concept (you're playing snake on MULTIPLE phones) but really well executed and a wonderfully simple designed. Really enjoyed it!
Gotta say, the name dragged me in on this one and I'm really happy it did, this was a blast. Syncing the movement to the beat was such a nice touch, I really can't get over how much I enjoyed that hahah
I love this game though, with a little more polish and content this came could no doubt be released on Switch or Steam as a fun on-the-go game :) I would love to see this take a more music focused route with more tracks or beats with progressing difficulty. For instance building into adding an up beat on three to make the player really start to think ahead.
Great job on this one!
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