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Fog Of War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1516 | 3.566 | 3.566 |
Presentation | #1593 | 3.528 | 3.528 |
Overall | #2260 | 3.173 | 3.173 |
Enjoyment | #3764 | 2.425 | 2.425 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's an RTS game in which you play as the fog of war.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Visuals are very polished, very nice concept! If something like a timer was added in it would create a lot more urgency for the player to clear. Nice work!
Animation is really nice, esspecially shadow and tree/stone regrow)
A very interesting idea. it's satisfying to see the fog slowly engulf the screen
Very unique take on the theme! Also it looks and sounds very nice! I feel like there is a cool gameplay mechanic hidden inside somewhere. :D
Very unique take on the theme! Also it looks and sounds very nice! I feel like there is a cool gameplay mechanic hidden inside somewhere. :D
Nice visuals and maybe I missed it but the screenshots with the fog covering the screen are intriguing. The mechanics side leans a little cookie clicker in its simplicity. Little things like varying the pitch of the sound effects on click, or having some other reaction to clicking would be great. Still its nice to think about the resources from rts games in a new perspective.
Very original. It was satisfying near the end to see all this fog. It was unclear for me if there was a way to really finish the game, but it looked good so, good job.
I liked the idea, and it looked very good, but the basic gameplay loop was lacking. More of a gameplay line, where you click on things and they disappear. Might be interesting if the town halls try and rebuild the landscape somewhat.
I didn't expect that role reversal could even be applied to the fog of war. Unfortunately the RTS elements have been reduced.
The art was pretty good, however I wish there was a bit more challenge / strategy to where you destroy buildings. Great job!
It would be greatly appreciated if you rated my game as well! https://outercloudstudio.itch.io/fire-swap
Okay, off the bad, even before I start playing, Amazing premise. And an amazing effect.
The clicking was surprisingly satisfying, and the reverse resource transport looked really well. Shame it seems like you hit a time crunch, since this could enhance an underlying game amazingly.
Funny concept, it's a really good use of the theme! I would love to see additional gameplay mechanic that follow your idea
We had somewhat interesting mechanics, but we had to throw it all away AT THE 20 HOUR MARK. It was really hard to keep going. But i'm glad of the outcome!
Yes, I saw your comment on your page! Still, for a 20-hour game, it's really nice :D
Nice game! I liked the fog effects and the building destruction effects, a little disappointed that WASD didn't work though.
WASD seems to work for others, don't really know, sorry
Thank you for playing!
I love the idea of playing as the fog of war! The fog effect was very nice, too. I wonder if it’s possible to add a bit of strategy to destroying buildings, but I appreciate that might be a bit too much scope for an 48 hour jam.
Also, I couldn’t figure out if there’s an ending to the game? I thought I destroyed all of the small buildings, but there was one patch of non-foggy land left that I couldn’t re-fog.
Probably a small torch hidden by some trees. Happens 21,5% of the times, sorry
Nice art and music, also the fog is done well!
I don't know why I like it, but I can't stop
Nice graphics, but I do wonder what I have todo after covering everything with Fog, it is fun to draw in the fug and the music and effects make it really satisfying! good job
It becomes an hidden object game where you have to find that last building that was half covered by some trees (Totally intended game mechanic :P )
there IS an end screen when you cover it all!
thank you for playing
Really satisfying! Would be cool to see left over units and stuff running around in panic as you destroy their buildings haha.
We really wanted to add units, harvest IA and animation all ready. Just not enought time to do it all :(
A really interesting concept. I loved the art and music!
A really interesting concept. I loved the art and music!