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A jam submission

MOO'D (GMTK Game Jam 2023)View game page

You wanna rip and tear in MY TOWN? I don't think so...
Submitted by bionick7, kevinkerrmusic, 8Bitme, I/O, oalpcakir (@theoalpcakir) — 1 hour, 3 minutes before the deadline
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MOO'D (GMTK Game Jam 2023)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#19883.3443.344
Creativity#28473.1253.125
Overall#28492.9642.964
Enjoyment#37672.4222.422

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Narratively, you play as the "Bad guy", but mechanically, the player takes the role of an encounter designer

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 16 to 1 of 36 · Previous page · First page
Submitted(+1)

I quickly understood strengths and weaknesses of the minions I can spawn, and in general, the idea is great! (Also, awesome intro!)

Submitted(+1)

This is a bold concept ! I found the game kinda hard though, and did not understand the mechanics clearly. The title logo is a masterclass, however. 

Submitted(+2)

I like the way you play with word in the title: DOOM -> MOOD -> MOO'D. Very funny and clever.

Gameplay concept is good, but the lacking of feedback when the Moo get hit decreases the satisfaction.

Submitted(+2)

This game gives me a good mood. It would be great if I can control the volume of sound effect and music!

(+1)

Very funny, Loved the intro

Submitted(+1)

Ok that's funny

Submitted(+1)

Great idea using Doom! It's a lot of fun to throw minions at the Moo'd Slayer. Great work!

Submitted

Cool concept, but couldn't get past the first boss dude. Bug perhaps?

Submitted(+1)

Logo design is awesome - instant clarity on the reversed roles (DOOM/MOOD) with it. I had a bit of trouble figuring out the controls and gameplay - was it maybe buggy? It appeared to just restart the level randomly, and the HUD didn't appear to have the right monsters in the hotkey frames?

Submitted(+1)

Loved the concept. Really makes you think of the futility of fighting the doom slayer as a mere minion haha. 

Submitted(+1)

I like the concept and the cow-meets-doom art style is pretty funny too. Not as important as well but I do really like the way you laid out the top of your game page too.

I also felt that a little more feedback when hitting the slayer would be good, I couldn't tell if I was making any progress or how much most of the time.

Submitted(+1)

Fun concept! Would have loved to see more feedback/juice when damaging the Moo'd Slayer, since I often couldn't tell if what I was doing was making progress.

Submitted (1 edit) (+1)

game about cows 🤝 Loved it, presetation is amazing, gameplay is quite fun, tho it took me a while to understand it. Great submission!

Submitted(+1)

Really good art work and music! The concept is also really cool!

Submitted(+1)

I really like the presentation! 

Submitted(+1)

A really fun idea, very creative. The gameplay is quite simple but the presentation is phenomenal!

Viewing comments 16 to 1 of 36 · Previous page · First page