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A jam submission

Pause To PlayView game page

A puzzle game where the role of the pause menu is reversed!
Submitted by Ecremprown — 16 hours, 36 minutes before the deadline
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Pause To Play's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Creativity#174.5694.569
Overall#494.3104.310
Enjoyment#1124.1224.122
Presentation#3534.2394.239

Ranked from 452 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The role of the pause menu is traditionally to stop the game so you can go get a snack. I reversed the role of the pause menu so that you must use it in a creative way to reach the goal!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 207 to 188 of 227 · Next page · Previous page · First page · Last page
Submitted

It's incredible to think that this was made in 48 hours! 15 whole levels, all with mind blowing puzzles, a very creative take on the theme, very pretty simple art, relaxing music and very smooth and polished gameplay! Loved it!
To me it's a 5/5 in all three categories :)

Submitted

Best game in the jam.

Submitted

Totally my kind of game! Great game design ideas. Bravo

Submitted

A creative spin on the theme. A really enjoyable experience.

Submitted

Amazing concept - Looks great! Minor bug if interacting with menu after winning a level. 

Submitted (1 edit)

Wow, this game is amazing! Such a unique and interesting idea. It would be a waste not to release it as a paid full game after the jam. Its very polished already. Very good job!

Developer

Thank you! Im working on the full version as we speak

Submitted

Very fun and creative game, and with so much content! I love the art style and the music fits perfectly with the game. Amazing job!

I liked it! :)

Submitted

Really fun game

It's actually a great game, loved the mechanic

Submitted

Awesome game! The 4th wall-breaking UI mechanic is awesomely executed! 

I really wanted to do something similar with my idea, but I was short on time :(

Submitted

Amazing base mechanic, perfect to be the base of a complete polished game. Really appreciated level balance, with just the right level of challenge. Good job!

Submitted

This definetly should be realease after the jam as a whole game, with more levels and mechanics, its a great idea, so well implemented, i loved it!

Developer (2 edits)

Thank you! Im considering doing that and selling it if people want it. Follow my yt or ig for updates

Submitted

Great idea. 

I got stuck on most levels. Sometimes I thought the game broke (for example when the screen went completely black). Some mechanics I really like, for instance using sliders as elevators was an "aha!" moment for me. Other mechanics are not really intuitive, like getting smaller by standing on the zoom slider. But overall it's a great, inventive, and well executed game.

My only real complaint is that platforming is too hard for a puzzle game. And sometimes I wasn't sure if I can physically make the jump or do I need to figure out something smart.

Submitted

I got stuck on the heavy box level but i will definitely come back to this later. Great concept and great game!

Submitted

Interesting mechanic, and entretaining levels too!

Submitted

Awesome game!! Check ours out if you want to see a very different pause-based puzzle-platformer with a cute lil radish character!

Submitted

Cool  puzzle game! Loved the presentation. Works for a mobile game! Check out our game too!

Submitted

This is incredibly creative and the puzzles definitely are very interesting! It's not just one gimmick about the pause menu, but the game really explores every possible interaction between the various settings and how it affects the objects and the mechanics! I felt the execution difficulty of some of the puzzles was abit annoying, since it's hard to predict what would happen when you change menus and such, maybe an undo feature would be really helpful, though I understand undos in puzzle platformers are a really pain.

Submitted

Amazing puzzle game which uses its gimmick at its full potential. The level design is very well tuned so that none of the puzzles are too hard or too easy. Definitely got stumped a few times! The music is very relaxing, though it’s hard to listen to when slowing down time, haha.

Seriously, this is a mind-blowing entry, great job!

Viewing comments 207 to 188 of 227 · Next page · Previous page · First page · Last page