Play game
Screw This Fish in Particular's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #708 | 3.981 | 3.981 |
Overall | #1155 | 3.569 | 3.569 |
Enjoyment | #1177 | 3.377 | 3.377 |
Creativity | #2186 | 3.349 | 3.349 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as a naval mine trying to blow up a fish. you would typically be the fish trying not to get blown up.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
What a tough game :)
Me after 5 minutes: "NO! I will not suffer this game anymore! Screw that fish indeed, I DON'T CARE!"
Also me: Saving game link for future attempts...
Yes, this is a good game :)
... ah, what the heck, just one... more... time...
I like artstyle and music, gameplay is good too, but when I exploded in the middle, I didn't dare to start again
YOU are a talented game developer. Beautiful sound, clever idea, and EXTREMELY epic art style. Wow! Love this project, great game dude!
Man, screw that fish.
Not a fan of foddian games in general BUT I really appreciate the mine flashing red when it's about to collide. Very nice touch. Well made!
This is a TOUGH game! Very enjoyable and I love the concept tho! I couldn't ever make it to the fish but... I'll make it sometime!
Soothing atmosphere due to the music and the slow movement. The game is brutally difficult, but the controls are tuned just right. It really gives that weighty underwater feeling without sacrificing any precision. The red blinking is good user feedback.
The farthest I got was the plastic bottle graveyard, although most of my runs ended much earlier than that. It certainly kept me trying for a good 30 minutes, but eventually I had to throw in the towel.
Fun game, nicely done!
A bit rage inducing but very charming, honestly the creativity along side the fun artstyle and almost hypnotic calm underwater ambience helped me a ton to stay calm and keep playing.
Ambience is on point and the concept & premise are fun and well executed, could use some checkpoints though haha
What a cool concept! Really love the pixel art and ambient sound :D Good work!
That's insanely difficult, if your aim is to create the next "Get Over It" you've succeeded, although despite the difficulty it is a really cool take on this idea
Also it has a fish, 10/10
Captured the underwater feeling perfectly! Nicely challenging as well.
Had one issue in one of my playthroughs where the camera/screen went past the mine resulting in a failure due to being unable to see the mine. This happened somewhere around the area after the first 2 bubbles coming from the bottom.
A fun game! Expected to be a piece of plastic or some trash, but an underwater mine?! Poor fish :D
Nice use of the theme, the title is great!
Nice concept. Good Implimentation
I don't know what's going on, just that I really hate that fish. Well done!
This is why you don't throw plastic bottles in the ocean kids!
I really liked the detail with how it flashes when you're close to a wall, well done! The music is nice and fitting too
Really fun and interesting take on the theme. Some areas were realy touugh but fair. Presentation is really nice too. Great job!
Love the atmosphere, the art and music create a really cool deep sea vibe. The gameplay feels challenging but fair. Really great job!