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A jam submission

Dungeoneer's BackpackView game page

Manage your adventurer's inventory!
Submitted by whitehatcat — 2 hours, 36 minutes before the deadline
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Dungeoneer's Backpack's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#4223.9143.914
Creativity#4903.9923.992
Presentation#5254.1054.105
Enjoyment#6373.6453.645

Ranked from 124 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Play as an adventurer's inventory instead of adventuring yourself.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 74 · Next page · Previous page · First page · Last page
Submitted(+1)

Really really great. I knew all of the time I spent organizing my inventories would pay off.

I wish the log at the bottom was slower so I could read it. Everything I did read was really interesting.

It took a bit to figure out what items did what, after a few tries I escaped though!

Submitted(+1)

This game is awesome, I can for sure see this being a fully fledged title with a little more levels and items.

Submitted(+1)

Feels very similar to Backpack Hero from the idea of managing but much more frantic and chaotic! I wish there was a bit of latency so I could read what was happening but I found myself juggling the backpack more often than that! Great experience tho!

Submitted(+1)

Super funny idea, and made for a fun little puzzler. The timer makes it a bit stressful, and I felt like not every level gave you as many items/time to select from, so I died because I was far from prepared for the boss (and was still placing items). Perhaps an indicator of level progression could help with that.

One piece of advise: you might want to remove the donation button from the page as I think they've disqualified people for that in the past.

Submitted(+1)

This is a great concept! It was a little too hard for me, but i really love the idea of having to choose between maximizing your score and keeping your weapons. The unique item shapes also force you to think creatively with how you lay things out, rather than just putting everything in haphazardly. This idea could definitely be developed into a much larger game if given the time. Overall, great job!

Submitted(+1)

Good art and sound, interesting concept and fun game loop. Game is too hard and difficult to get into, but with minor adjustments and balancing could be a realy solid game experience.

Submitted(+1)

Difficult, but I really enjoyed it! Unique take on the theme for sure. I wanted to read all the text but there's too much going on to take it in sometimes 😊

Submitted(+2)

Me too! There was stuff about four-handed ghosts popping out! I was curious. Replay value I guess?

Submitted(+1)

I really love this idea. It's a fun, simple loop that manages to keep itself engaging.

It does feel a bit like the difficulty ramp is too harsh, and I think that's because there is almost no way to augment your health. This makes the second area boss seem impossible (I still havent beaten it). Maybe adding armor as drops to increase your health could help balance this out?

It also took me way too long to realize you could rotate items, which adds another dimension to it. 

Incredible job!

Submitted(+1)

Interesting idea of managing the adventurers backpack and trying to balance stats and the art was great. Overall well done :D

Submitted(+1)

What a unique take on the theme! Very well done~

Submitted(+1)

Fun idea, nice execution!

Submitted(+1)

Very cool little game, i enjoyed it!

Submitted(+1)

Wow, this is excellent! The visuals & audio (especially the music) are on-point & the core loop is very creative. Good take on the theme!

I've gotta come back around to playing again to score higher, but you're getting full marks on the rating from me in the meantime.

Submitted(+1)

Great concept I would love playing an expand and deeper version of it 

Submitted(+1)

The game looks really beautiful!! The concept is interesting, reminds me of a more arcade-y version of games like backpack hero, I'm a sucker for tetris style inventory management. Gameplay felt a bit confusing, and at times I felt quite overwhelmed, but I suppose that's part of the fun. Great job :]

Submitted(+1)

Really unique idea and gameplay. Pretty tough though, kept dying to the bat. I should've played more tetris.

Submitted(+1)

Really interesting concept! The ability to hot swap items is incredibly interesting as it leads to really good risk reward factors, and that feeling of dread when you realise you just took out half your inventory for an item that you couldn't place in time for the boss. I feel like where it could be improved would be the presentation of killing other enemies outside of the bosses, as it took me a long time to realise that I was losing health from it all, your stats whilst using the inventory could also be a bit more obvious as when you're focusing on adding items you don't really notice it, and if it was more obvious I feel that players would try to be more strategic rather then filling all the space :)

Submitted(+1)

Super fun and clever concept! Gameplay is really fast-paced and addicting. The only negative I can think of (if I'm being super nitpicky) is that the text goes by a little too fast and it's not clear what the chronological order of the events is. Overall a really awesome game and I have no doubt that this is going to be one of the winners.

Submitted(+1)

Super unique concept! love it

Submitted(+1)

Very interesting and creative concept! The Art is really good too, I think it's amazing what you have acomplished to make in 48 hours. 
The game is functioning really well, it's just me who's absolutely terrible 😅

Viewing comments 40 to 21 of 74 · Next page · Previous page · First page · Last page