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Platformer Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1891 | 3.385 | 3.385 |
Enjoyment | #2399 | 2.908 | 2.908 |
Overall | #2512 | 3.092 | 3.092 |
Creativity | #3262 | 2.982 | 2.982 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rather than play as the character in a platformer, you play as the level itself.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice idea and the art style was cool. The core gameplay loop got a little rinse repeat with its trial an error nature. Might work better with a few quality of life improvements such as a time speed option or a trail which remains on screen after switching back to build mode so you can see where you went last time.
I liked the general art presented in this game, however I did run into a problem in which I was unable to restart the level after beginning it. Other than that its a great idea!
This game is actually quite similar in concept to the one we made, though we went in a different direction. I've seen a number of games play with this concept and this is the first I've seen to introduce different kinds of platforms with different behaviours, and having the height variation matter is a great touch too. I do however think the bugs with the interface detract a little bit from the experience, and the falling platforms "fall" out of the level after you switch back to build mode rather than staying where you placed them before you switched to play mode. Overall a good game!
Works like a charm and, as others have mentioned, i really appriciate that you get a lot of freedom building a level. Good job!
Really enjoyed this one! Perfect length for a game jam and you had a lot of content in here. I really like that you gave the player enough platforms and items to find the solution in several different ways and to have pieces left over. Kept it from being overly frustrating and kept it fun. Good job!
Very cute little game, I wasnt quite sure what each of the platform types did and took me a couple of goes to get them right.
Good job, this game reminds me of the fun time playing Poly Bridge. However, the ai is dumb (it could be understandable for developer only have 48 hours to write an Ai behavior) and the ui sometimes blocks the way where player places the platform.
I was looking for this type of game , enjoyed this , but AI is very irritating though , I want to punch him, Nice work.
I request you to kindly review my game also
Pretty good game, although the AI is unreliable (you can’t guarantee that it will go the same path the next time you build the map because of its jumping mechanism), so you have to place things and pray that the AI will go in the same path as you planned it to go before.
Other than that, pretty fun game.
Hahaha, I want to build and play by myself, because I think AI is a fool 😂
Where was this 25 years ago when we still had the SNES hooked up to the TV? 10/10 would play this again :) It may not be perfect (Quirky AI) but all of these things are nearly impossible to get right in 48 hours. I'm impressed and happy to have played it, great entry overall !
Where was this 25 years ago when we still had the SNES hooked up to the TV? 10/10 would play this again :) It may not be perfect (Quirky AI) but all of these things are nearly impossible to get right in 48 hours. I'm impressed and happy to have played it, great entry overall !
Super cute! I really liked the idea and had a lot of fun. It was fun trying to figure out what each platform did and how the cute dino would react. Constructive criticism: maybe a bit too much trial & error trying to get through the stages, though.
It's buggy, at least for me, this ai was a bit irritating
But after this negativity, idea is fine, music is good, so is art.
After some fine tuning and maybe some better UX for moving blocks etc, it would be really fun game, still it's a solid entry, good job :3
Smooth game, nice design ! Congrats, had fun playing it.
Took a minute to figure out what everything does. Enjoyed myself. Bravo to whoever put together the ai and how it makes decisions on whether to jump or not. Would love some insight into the logic behind it.
Really loved this game, the AI and graphics were really cool. Great work :)
Nice idea and cute graphics :) I agree with others that levels were a bit confusing.
Your game took me by surprise! The inverted theme added a whole new level of challenge and excitement. The graphics were top-notch, and I thoroughly enjoyed playing as the enemy. Well done!
Love the game! We did something almost similar!