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A jam submission

Chuck versus BanditsView game page

Bullet hell roguelike made for GMTKJam
Submitted by 3blackpixels (@AndriiMarych) — 7 hours, 18 minutes before the deadline
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Chuck versus Bandits's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5923.6673.667
Overall#7173.7583.758
Presentation#8783.8793.879
Creativity#10633.7273.727

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each next level you control the opposite team.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

Interesting concept and I love the visuals!

Submitted

I found the presentation to be really enjoyable, sadly my browser isn't letting me use the mouse and the keyboard at the same time for web games for some reason, so I coudn't enjoy the game to the fullest potential. Found it fun, anyways!

Submitted

Fun idea. Creates some really interesting mechanics with the role changing between the player & enemies.

Submitted

Really cool concept and game, i quite like the idea of upgrading both the enemies and the player. The little outlines after the round are a nice touch.

I would be happy if you checked out my game.

Cheers!

Submitted

Really smart use of the theme and well executed too, I like that there are small upgrades to get between the fights as well, makes things more interesting. After round 5 no bandits spawned and I kind of couldn't do anything but that's the way of the game jam I suppose :P

Submitted

Nice idea an execution! i think it is a little slow on the beginning. it seems that get faster later in the game, but it takes too long for a jam game.  

Submitted

The game is quite cool. Though the first level is already hard, which makes me pissed off a little bit. Other than that, everything else is fine.

Submitted

I think it could be a good 2players party game

Submitted

Sorry to inform you this, but your beloved Chuck is deceased.

Submitted

great style, fun game, very solid game idea. You definitley gota keep it goin post jam

Submitted

Super polished game! I like this idea of constantly switching roles, and thinking of what might be best to keep both sides balanced enough so you can win on either side. Great work, I got to level 20!

Developer

Great result!

Submitted

Nice concept! I really enjoyed it, I think that it'd be neat if you has an upgrade that gave you more bandits, or maybe you did, I didn't see anything though. Really nice submission!

Developer

Yes, upgrade with more bandits was in my to-do list, but I didn't come up with a good upgrade for Chuck instead.

Submitted

Awesome concept, the fact that you control all the bandits is cleaver.

Submitted

I really liked the idea! I found the game easier when playing as bandits, especially if I focused on shooting one and ignored the others! :D

Submitted

I like the idea with switching teams) 
I had a bug - teams not switching sometimes, or do not have a upgrade choice.

Submitted

i really like the idea, the game is fun but gets boring after like 4 levels, anyway great job!

Submitted

This is so cool! Everything comes together really well, and I think this is a great interpretation of the theme. I especially like the little visual and audio cues when you switch from bandit to chuck and vice verse. Really sells the whole thing

Submitted

I was wondering how controlling the bandits would be like and I wasn't disapointed, it's really good :D

Submitted

This is fantastic and deserves more ratings! Not only playing as the “bad guys” but switching between the two parties is really cool. The art is really well done and polished, and there’s a substantial amount of game feel! I’m impressed you had the time to fit in an upgrade system as a solo dev, seeing the jam’s tight deadline! In a more advanced version of the game, it would be nice to see the bandit mode made more challenging - the player is very easy to kite in a circle, because they do not lead their shots. Perhaps by leading the shots, or adding other powers, they could become more challenging.

Submitted

Fun concept! Was struggling as the bandits at first but got the hang of it on my second try. 

Viewing comments 20 to 1 of 26 · Previous page · First page