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A jam submission

ShotbackView game page

Revive civilian casualties by reversing bullets stuck in walls.
Submitted by Waynetron (@waynepetzler), Liminal-Zero (@liminalzero) — 1 hour, 24 minutes before the deadline
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Shotback's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#544.2284.228
Overall#754.2574.257
Creativity#1214.3034.303
Presentation#3514.2414.241

Ranked from 145 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Revive civilian casualties with bullets that usually kill. Your role is to clean up after the bumbling Super Squad tactical unit has "cleared" a room.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 101 · Previous page · First page
Submitted(+1)

Really cool concept, very imaginative, easy to understand quickly and great art style, Great game!

Submitted(+1)

Incredibly well done! Feels like a fully fletched game.

For my taste it could be a little harder/trickier. It gets easy and stale very quickly, which gets broken up by new mechanics, but isn't a full fix for me. Either line ups/ timings could be more difficult, with moving objects for example (cars with bullets stuck in them driving past, needing to time the shots) or with more difficult puzzle moments. Just throwing out random suggestions into a void, in case you ever feel like working on this and could use this feedback. Incredibly good submission!

Cheers

Submitted(+1)

Suppeerr polished and realllyy addicting. One of my favs in this jam. Good job!!

Submitted(+1)

great game,nice to play

Submitted(+1)

I loved the feel of the game, it made moving through the levels really satisfying! An optional timer for speedrunning would be perfect

Developer

Thanks a lot, we did want a speed running option, and reduce dependence on the timer that's in there now. But time limitations means we couldn't get around to it.

Submitted(+1)

Stylish, simple, and fun--the use of mouse position for direction along with the timer puts solid pressure on the puzzle and keeps the game pace up.  I also loved the screenshake.  Incredible job!

Submitted(+1)

Stylish, simple, and fun--the use of mouse position for direction along with the timer puts solid pressure on the puzzle and keeps the game pace up.  I also loved the screenshake.  Incredible job!

Submitted(+1)

Cool concept~ 

Submitted(+1)

Clever idea, nicely designed levels and smooth introduction to mechanics, 

Good visuals and overall feel. NICE!

(+1)

❤️

Submitted(+1)

This game is great with a unique idea, nice polish, good mechanics, and good puzzles. I found it really enjoyable.

Submitted(+1)

Really fun, I love the visuals and the level design ! Nice job !

Submitted(+1)

If the sound effects were a bit less grading the presentation would be top of the pile, and there were a couple levels in there that seemed like a tutorial for something that already happened - outside that super nice concept, very good execution!

Submitted(+1)

The presentation is perfect, really enjoyed the colours and the art style matches with the game. The gameplay is very satisfying and well done, it has all the juices as well. Great job!

Submitted(+1)

Cool twist that fits the theme! Took a moment to figure out what was going on, but then I got how the puzzle works.

Not sure how I feel about the revived people blocking your path (if intended). It may be an issue of being different from how I expected the interaction to happen, but if there were a description saying revived people block your path, I don't think it would be much of an issue. More just another layer of the puzzle.

Developer

Good feedback, yeah we did want it to be intentional, but I think I didn't make enough levels around it to take advantage of it. Glad you liked it however :)

Submitted(+1)

Really awesome and fun game love the concept and its really well polished

Submitted(+1)

This is a piece of art! Incredibly polished, fun to play, great looking! The best game I've seen so far!

Submitted(+1)

POSSIBLE GAME JAM WINNER!!!

not really a fan of the timer. it would be nice if the timer was only on non puzzle levels.

Submitted(+1)

This is the best one so far. The level of polish, the fun, the gameplay mechanics — it's all a commercial game quality. I'd love to see this developed into a full project so I could play it on my switch next year! Fantastic achievement!

(+1)

I really liked this game.

It had a fun flow to it, although sometimes I was wondering if it was meant to be more like a puzzle or a speedrunning game.  I feel like if you'd have added a timer with a Personal Best, and perhaps given a score on how well you did, I would feel more compelled to go fast. Perhaps give a score based on how many people you've shot with one bullet, ...

That way I think I'd be able to try and get the faster route, in the smoothest way... Instead of what I did now, walking straight at a body and shooting the closest point at the wall, whilst totally ignoring the fast pace part of the game.

However, I'm no professional and that's just an idea.

The game is really great tho!

I love how polished it feels, especially for in 2 days!

Amazing work! :D

Developer

Yeah we wanted to do that in some kind of way for sure. We talked about the medal system from Neon White, but ironically we ran out of time to change the timer. Thanks so much for the feedback, it was really good :)

Viewing comments 20 to 1 of 101 · Previous page · First page