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A jam submission

The Good OverlordView game page

The Good Overlord is a Roguelike Bag-Builder with monsters, traps, and secrets.
Submitted by Dr. Doctum Doces (@DrDoctumDoces), Daniel Sidorenko, atomic hamster — 2 hours, 44 minutes before the deadline
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The Good Overlord's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1164.1094.109
Overall#2314.0714.071
Creativity#3774.0514.051
Presentation#5954.0514.051

Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the Dungeonmaster, and instead of seeking the hero's demise, your objective is to guide and support the hero in their quest for success

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 101 · Next page · Previous page · First page · Last page
Submitted(+1)

Extremely creative game. The visuals are great, the response is nice and the game is nicely explained. The coin was my favorite card because it had a great strategic value . Great game! 

Developer

Thx a lot for your feedback! The coin is indeed one of my favourite card too^^

Submitted(+1)

I love this game, it's so charming. I love the visuals and the mechanics which are easy to understand (ignore the fact that I didn't realise I had to play all cards and was wondering why I cant start the round) and the challenge in later rounds is very fun!
The only nitpicks are that the collisions for where you can't place cards is a tad restrictive sometimes and I found a bug where a card can disappear if you try place it somewhere it can't go (but it usually only visually disappears, and goes back to the deck, still invisible). But those are nitpicks/things that can be fixed easily.
Very well done! I got to level 14 before I was bested the giga-chad slime :D

Developer

Thx for your feedback! Yes, we know about the interface problems and that card bug, we will fix all in the next release!
The giga-chad slime are here to end the game in some way, at least for the jam^^

Submitted(+1)

Very strong concept and execution; placement is a little finicky (maybe use a grid system next time) and don't know if this is intentional but u can place things behind the player

Developer

Thx for the feedback! We initially tought about a grid system but it was difficult to implement in that short time. Placing things behind the player was unintentional O_O glad you told us!

Submitted(+1)

Really nice game, would definitely like to see it become a fully finished game! Loved the visual style as well. Well done!

Developer(+1)

Thx a lot bro <3

Submitted(+1)

This is game is really very well polished. The sound effects are really cool and I enjoyed building the level. Sometimes it was tricky and I had to place the coin in an exact place so that the player goes there before. Overall a great game. Well done

Developer

Thx a lot for your feedback! The coin is indeed a strategic card^^

Submitted(+1)

I really like the concept and had a lot of fun playing the game. Nice art and nice gameplay Idea :D Great job !


Developer

Thx for your feedback :)

Submitted(+1)

The mechanic is both easy to understand and quite deep on repeated gameplay, which I really appreciated, especially with how you both have "good" and "bad" cards, and how the "bad" cards can be used against each other with good planning. If you ever make this a full game with even more cards, I'd love to check it out!

Developer(+1)

Thx for your feedback, if we made a demo of the game we will remember you for the playtest <3

Developer(+1)

Thank you so much for your feedback and your interest! Yeah we're going to develop this game further in the near future, we were thinking of adding more content to make it a full game and putting it on steam. I'm glad you enjoyed it so much!

Submitted

Nice idea, and very intuitive gameplay with an well-designed difficulty curve! Very fun!

Developer

Thx for the feedback!!!

Submitted

epic

Developer

<3

Submitted

Blast, I soft-locked myself at level 15 after putting a card out of bounds!

Nevertheless, this was fun to play. The rules and mechanics are simple, but provides several way to strategize. Plus there's a welcome veriety between the different cards and floor hazards. Sometime I felt the hand I had was "unsolvable", but I guess this is the kind of thing hard to balance in a jam. But it didn't prevent me to go pretty far (technically I didn't lose!) (I wasn't confident on my success for this floor though)! So I guess I had a great time with the game. :)

Developer

Sorry for the bug, I could nor fix that in time :(
Glad you enjoyed the game, it motivates us to perfect it in the future! Hope with no bugs and a better balance!

Submitted(+1)

Great game! I've played a bunch of similar games in the Jam but this one really stands out because of how simple yet fun is. Other games make too complicated systems with enjoyment bars and so and are difficult to understand. I think you made a good choice only having to make the hero survive. One thing i really like is that sometimes you can make the enemies kill themselves without the hero doing anything.  All in all a great game really! I would love to see it developed further maybe with more mechanics that create more options but keeping the simplicity.

Developer

Thx a lot for you feedback! At first we wanted to make it more a more complex system but we decided to simplify all. In future build we surely want to add more enemies and traps to add variety, but as you said we want to keep it simple!

Submitted(+1)

THIS GAME IS AMAZING! The game is super addictive and crazy fun! If I had the time I would play it for hours! Perfect everything!

Developer

Thx a lot bro! We will count on you as a playtester if we publish a demo in the future^^

Submitted(+1)

A really good game, i love everything!

Good job!

Developer

Thx a lot! We really appreciate!

Submitted(+1)

Really loved it, got hooked ! Sadly it buged at floor 12. Wanted to place rabbit in the corner it he disapeard :/ . Solid work, love the music, SFX, gameplay. Real good !

Submitted(+1)

I had this bug too on floor 11... It sucks that it happen, but besides that its a great game and a very clever ideia!

Developer

Yeah, card placement gave a lot of problems...I didn't had the time to fix all :( But after the Jam I will fix all!

Submitted(+1)

Fairly polished game with fun gameplay and great visuals. There's a bug that can prevent progression (basically if you have a card in your hand and try to place it too close to another enemy/object, and it turns into the card with red X, if you then click on the map, the card is gone forever), but outside of that, I really like the gameplay. It offers a lot of freedom, because there's not only one solution, but instead the player can find their own solution. Good job!

Submitted(+1)

Very nice! This is a pretty polished and cohesive experience. Great job!

Developer

Thank you <3

Submitted(+1)

Good idea and good execution. Fits the jam topic perfectly. Good job!

Developer

Thx a lot for your feedback!!!

Submitted(+1)

Really solid, polished, and fun. I wish I knew more how the game quantified the hero having a good run and also the hero didn't attack after I had placed all my cards on stage 4. But, all in all, great job!

Developer

"I wish I knew more how the game quantified the hero having a good run"...do you mean by like adding a progression map or something similar?

Submitted

I just meant that in the description it said we had to make the hero and survive and also have it be exciting.  I assumed the game was somehow tracking how exciting you were making it for the hero

Developer(+1)

Ahhhhh ok, now I understood. Sorry but English is not my native language. At first we wanted to add a "enjoyment bar" for the hero but the game would have been too much complicated to explain, so we cut off it!

Submitted

Like the idea of using cards to place the monster and items, and instead of defeating the hero, you need to guide and support the hero in their quest for success. 

I use a similar idea that you build a dungeon, but the purpose of it is to make it exciting for the player in my game too. Great to see that great mind thinks alike. 

I really like this game, however, I face a bug where I clicked a card attempting to put it on the map but it disappear instead, making me hard stuck and needing to restart the game multiple times.

Submitted

Wow! Great game! Love the idea, art and the gameplay.

Developer

We appreciate that!

Viewing comments 40 to 21 of 101 · Next page · Previous page · First page · Last page