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The Good Overlord's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #116 | 4.109 | 4.109 |
Overall | #231 | 4.071 | 4.071 |
Creativity | #377 | 4.051 | 4.051 |
Presentation | #595 | 4.051 | 4.051 |
Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the Dungeonmaster, and instead of seeking the hero's demise, your objective is to guide and support the hero in their quest for success
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Good game. Liked the graphics, and the audio fit well. Good job.
Thx a lot for your feedback!
Wow you made a great game. I had the same idea but you made it completely
Yeah i saw that, you made a great game too, honestly! Similar concepts but we took different spins at it! Thank you for your feedback and for playing!
It looks AMAZING for the 48 hour time period. The idea with the cards is a cool spin on the "control the dungeon" reversal. Sometimes the hitboxes for placing the enemies seem a bit off, but in general this is very polished and a fun puzzle game.
Thank you so much for playing and for your feedbacks!! Yeah the hitboxes are a bit janky, we'll fix it as soon as the voting is over :)
Really fun and quite polished for a 48 hour jam, there were a few visual bugs, but nothing game breaking. the levels are well balanced and the player path finding works as intended, great job!
Thank you so much for your feedback! I'm glad you enjoyed it :)
Fantastic game, honestly it is extra roles reversed, since there's so many "Use enemies to kill the player" submissions in this jam, you're basicly that idea but reversed yet again.
Only thing I'd add is the ability to reset the enemies for the level, I misplaced them sometimes and it sucked there was no undo button.
Definitely one of the most fun games so far, well done.
I'm very, very glad you enjoyed our game, even if it was a bit buggy! Absolutely, a reset button would had solved our issues with that visual bug, we didnt think about that at the time hahaha Thank you for playing and your feedback!!
Really enjoyed this game! My cards don't always get played though, but still. Really solid!
Yeah it's a visual bug, sometimes it solves itself when you play all the cards but yeah it's really annoying, we'll fix it after the jam is done :) Thank you so much for your feedback!!
I quite liked it, but the game did get repetitive, as the different enemy types don't add much variety to the game play experience.
Thank you for your feedback! I can see how the game becomes repetitive with time, it was one of the main issues we discussed, we'll add different stuff in time to fix that problem :)
Awesome game, great idea, loved the game. Great work!
Thank you so much!!
Interesting concept! This game really does fit the theme well. I experienced a weird bug though when I was attempting to place a dungeon card item and it was marked with "X" for being unable to be placed, but I accidentally clicked and the card disappeared. Hopefully that is an easy fix! Overall, great job :)
Yeah sadly it's a visual bug that we're going to resolve after the jam is done :) It does place the card but it looks like it disappeared until you play all the cards. Thank for your feedback!! I'm glad you enjoied it :)
It happens! Glad you got it done :)
The good game I enjoy playing this game don't know why not many people play this game only been rated by 8 people so far when I write this comment
Yeah haha i don't know how the alghorithm works but looks like we've been buried under all the games :') oh well! Thank you for your feedback!!
Really cool concept! I love trying to strategically place the cards, and the healing circle allows for even more different strategies! Usually I would put the coin right next to the player, but with the healing circle I would put the coin around the circle. Very creative and very polished!
I got to level 14 but died because of how many giant slimes there were in my deck. I guess I was supposed to use the discard mechanic? But I never really used it so I'm not sure
Thanks for your amazing feedback! I think that in the future yes, when you'll discard the cards you will also get ride of the giant slimes (Bob for short), but for now you will always get them no matter what, level 14 is a lot tho! good job :)
The core concept is incredible! Probably, favorite of what I've already seen of the jam. The cards do tend to disappear and are generally buggy, but other than that, a very cool game!
Yeah, we'll fix the card bug after the jam is over, thanks for your feedback! I'm glad you enjoyed the concept that much :) Thank you for commenting!!
Sometimes got stuck because I tried playing a card and it just disappeared, and I had no way to start the level :(
Fantastic take on the dungeon master concept, very fun to play and it genuinely feels like your enemy/item placements matter :)
Thanks for the feedback!!! We will continue the game after the jam is over so we will surely look after to fix this bug! :)
This was an excellent take on the "dungeon crawler but you build it" concept. The gameplay was very enjoyable, and had a good layer of strategy to it. This was a great game, good work!
Thank you so much! I'm glad you enjoyed our game :)
Really enjoyed this one here for a solid 20 minutes! The enemies look very cute too!
Thank you!! :)
I really like this game. Great music, great art (especially the cover art), and great gameplay. I reached floor 10 first try and floor 15 2nd try. It was really fun. Good job!
Thank you! 10 and 15 are amazing scores :D My best one was 14 so you officially beat one of the developers hahah
Great game,you should try it
Thank you!! :)
I really love the game, I made it to level/floor 20 after some trial and error, it's not too hard, I really love how every monster is unique and has some sort of "placement", like slimes can be put down to lure the player when you dont have a coin, I love how explosion triggers right after that dude steps on the trap... the possibilites are endless, and I rarely could blame the game for losing, it was all my fault xD
Thank you so much for your feedback, i'm very glad you enjoyed it! (Level 20 is pretty hard to reach, i dont think i did ever reach it honestly, so congrats hahaha!)
I rerolled my cards a couple of times to get a few "lucky" health potions, but the core idea and execution are incredible ...
My favorite so far! The art and overall presentation is amazing and the gameplay is fun and interesting. The only obvious improvements I saw that could be made is making it more clear where you can and cannot place cards, as well as the ability to move a card after you've placed it.
I made it to floor 14 on my first attempt.
Great job :)
Thx a lot for your feedback! In a future build we will surely fix that things :)