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A jam submission

UnsinkableView game page

Play as the pocket of a pool table in this strategic arcade game!
Submitted by Speaker_s — 2 hours, 34 minutes before the deadline
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Unsinkable's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1444.2834.283
Overall#3293.9863.986
Enjoyment#3843.8263.826
Presentation#9293.8483.848

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the pool table pocket instead of controlling the pool balls. You want to avoid the balls instead of sinking them!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

Quite a simple but incredibly fun idea! It can get extremely chaotic after a while, but even with dozens of balls, it doesn't feel like I'm out of control.

Developer

Thanks for playing, glad you enjoyed!

Submitted(+1)

Liked how forgiving colliders were. Also, when ball could fall into the hole even when moving with the hole, it creates interesting moments, where you not only move to the safe spot, but you also must maneuver around balls it the way,

Speaking of a safe spot, not being able to put the hole near edges is really good idea. We all watched the DVD hitting the corner to know how rate hitting it is. And lastly when there are so many balls at once you can only guess which spot is safe and which not. So, it creates another nice challenge for the player.

Developer

Thanks for the review, I'm glad you enjoyed the game!

Submitted(+1)

Oh this made for some really fun! Love how it just gets more chaotic and chaotic, but as you see where the balls are aiming and start to understand how the different types are aiming, it still leaves some space to play tactically, which worked wonderfully! And of course got enhanced by the wonderful jazz! Great job! :D (Got to 14!)

Developer(+1)

Thank you, I'm glad you enjoyed my game!

Submitted(+1)

What a beautiful and clever game! I love the way it feels and plays. 
The gameplay loop is creative and unique. The theming is out of this world
Well done! One of my favourites for the jam for sure

Developer

Thanks! I'm glad you enjoyed playing.

Submitted(+1)

The game is fun but maybe a little bit repetitive.

However it's clear and it looks cool.

Good job !

Developer

Glad you enjoyed, thanks for playing!

Submitted(+1)

-Enjoyment: It was fun avoiding the ball and planning for it to bounce back too!

-Creativity: Very creative!

-Presentation:  The clear art makes everything easy to understand!

-Neat game indeed!! Please check out my non-creative entry when you can :D

Developer

Thanks for playing!

Submitted(+1)

this is an awesome. as a terrible GamePigeon 8-ball player, i felt like i could actually play this! great job :)

Developer

Thanks for playing!

Submitted(+1)

Very nice! My only complaint is that the green backdrop border is a little too contrast -- I kept thinking that was a wall. It's also a cool idea that the balls can sink when you're moving the hole around, didn't notice that until I sunk 2 on my first attempt!

Developer

Thanks for the feedback and thanks for playing!

Submitted(+1)

Very nice! The game gets pretty chaotic pretty quickly, with balls bouncing off of one another in ways that are hard to predict. Then there’s also the added challenge of avoiding balls while dragging around the pocket, so as not to inadvertently sink them while they aren’t even moving. That’s a surprising amount of depth from something so simple.

It’s also really quite polished! I love how the balls are animated. I wouldn’t be surprised if it’s actually a 3D effect to keep the faces in the right locations, because it looks on point!

The only thing I wish was different is the game’s length. It becomes impossible to avoid all the balls way too quickly, and it doesn’t have a chance to get to the point where avoiding them all feels thrilling.

Developer

Thanks for playing! I'm glad you enjoyed the game. The balls use a shader to scroll the texture to give them that 3D effect. And you are right about the difficulty scaling, it can be a bit harsh. Perhaps post jam I can experiement with varying the amount of balls that spawn each round or something like that. Anyway thanks for playing!

Submitted(+1)

I like your concept, and the art is simple but effective at communicating the game mechanics. I liked how you used the table as part of the UI. The gameplay is a pretty fun puzzler. Good job! :D

Developer

Thanks for playing, glad you enjoyed!

Viewing comments 30 to 21 of 30 · Next page · Last page