Play game
Platformancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #566 | 3.683 | 3.683 |
Overall | #650 | 3.789 | 3.789 |
Creativity | #715 | 3.878 | 3.878 |
Presentation | #1000 | 3.805 | 3.805 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A platformer were you control the map no the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very nice game with interesting levels, cute art, everything is clear to understand but I have to stay, maybe keep the buttons assigned by their initial color name? R red platforms, B blue..etc (except find comfortable controls so you'd have to change the color of sprites lol) Or maybe just introduce us to the platforms a bit slower, I quickly found myself lost as I couldn't remember what each platform's button was, the game would've been way easier for me if there was maybe a UI that shows clearly what each button corresponds to which color. Other than that I don't really have any feedback to give, very well done, very polished. Great job!
very nice hard game :d
very nice hard game :d
Woah this is hard. Good job though!
Probably the best implementation of you controlling the platform i've seen so far. I wouls suggest adding what the next action for the character will be next to the current one, there were many times I was either cought off guard or or just forgot what was going to happen, mostly in the final level with the last turn to the left. Aside for that little nitpick, great game.
This game has so much more depth than all those other "platformer, but you are the platforms" games that I've played today. The art is cool, and the amount of features that you can use to move the platforms makes it so fun! I especially love the platforms that you can move using the two color keys. Unfortunately, I don't have the skill to make it past level 4, but that kinda sounds like my problem 😅
Great concept and a very clear minimalist art style. Despite the clear mapping of controls to the coloured blocks I struggled in the later levels as everything felt counterintuitive. Even though I wasn't good at executing the solutions I really enjoyed getting a little bit further and finding out the bot's next action, then planning my solution to it. Nice job!
Cool game, maybe introduce things slower to give players more time to keep track of all the controls. Overall cool concept and well made game.
Really nice game! Had a ton of fun playing it!
I just got stuck in one level because my brain wasn't braining! In general a very nice artstyle and vibe!
Thanks for submitting this, I loved playing!
im too slow lol
Very cool game!!
Quite challenging, but really satisfying when you've finished a level!
I had a fun time with this one! I was very determined to beat it because losing only motivated me to try harder.. lots of simple, yet effective game design in here that could definitely be fleshed out if you wanted to
Really fun game and difficult game! It's a bit hard to remember keys, my brain can't stand it, but I think with practice it should be fine. It reminds me a bit of Guitar Hero mechanics! Good job!
Wow. The game is very difficult. It would be great if the game is more color blind friendly.
Great job!
My brain cant handle the game after the third level, nice work !
The game is very fun, however, it is very hard also, the controls had a pattern but it got confusing after a while, there are a lot of os ways to fix this, you could have the keys in display all time, or the key could be like perched to the platforms. It also has a very hard and irregular difficulty level, it would benefit from having a separate level dedicated to teaching the new color/ mechanic. It is very fun and engaging tho great work, congratulations on your work!!!
- Rafael
Coé, não precisa gastar o inglês não hshshshhs. Po eu pensei em algumas dessas coisas durante o desenvolvimento, mas ai eu resolvi fazer um tileset animado... prioridades. O jogo também tem um problema grande de indicar os movimentos do personagem. Pior que é bem fácil de expandir ele agora, então é capaz que eu faça mais algumas fases depois do período de avaliação da jam.
This is very hard. After playing about 10 levels my brain still didn't develop connection between keys and colors. Maybe constant action binding to key (J/I is always for moving left/right, E/F for switching doors) would work better. Also I would like to see tips for color/key always on screen.
This is very good idea with very nice visuals!
Thx for the feedback! yeah the initial idea was for the player to choose the keys. i think would be more easy to remember if the player decided each key. i could've have added more levels for the player become familiar with each color before introducing another.
It takes time to get the hang of it, but it's really fun.
thx!
This is a real brain bender! It's almost a rhythm game at certain points! It looks good too! Only thing I'd suggest is maybe an outline to show the character's next move visually so it's easier to predict where and when the character will move next. Great job regardless!
thx! i added a text of the next action the character will make, but it's hard to look mid game.
ha! that was super fun and pretty challenging as well!
thx! yeah the difficult progression could've been more well made.