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we are billions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #721 | 3.596 | 3.596 |
Overall | #1241 | 3.538 | 3.538 |
Presentation | #1264 | 3.667 | 3.667 |
Creativity | #2176 | 3.351 | 3.351 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the zombies who ravage the city
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
that was very fun! would love to see some more mechanics like special zombies or more puzzley sections. But all around great result for 2 days or work, well done!
Yeah, I thought the same. It's great for the time, and is a lot of fun. Also looks and plays great!
Has potential to rival the original.
I love itXD Getting more and more zombies is satisfying
This reminds me of the great game that was Overlord
Fun game, I just wish there were even more zombies :D love the funny sounds btw
It's nice to play the zombies for once
Great Idea! Love that. But it lacks a little bit better control of the horde.
The game has solid base idea, now it could be fun if there was a timer because now when I'm playing the game it's not that fun to play, you just control waves of zombie without a main goal. But the art was really for 48h and the idea could be extended. Can you play my game and give feedbacks!
Not too much strategy involved other than "Get more zombies". I would suggest adding different zombie types and allowing for selections of units in order to only get a handful away from the horde so splitting up to take down houses is easier. The strategy of the game could be how you use and organize your zombie unit types to win. Maybe optional enemies that give good rewards as well.
this was alot of fun!
the "low" difficulty is due to a corrupted cop behavior on my version( one shotting dozens of z), so, as we did not have time to correct this issue, we had to push an earlier version of the level design... we will try to fix this asap.
We are all very happy with your reviews and look forward to more c&c.
Tarask studio
Very fun! I would love to see more gameplay depth though!
hard to pull off for a jam... I had thousand of ideas for that, but time is of the essence, and we prefered pushing a working (relatively bugfree) version. Thanks for your comment.
Awesome game! Loved building up the horde and choosing when to go after enemies. It was really satisfying. Great job!
The game looks really good! Maybe the chapter could have been a little more difficult. Other than that its a really good game
Love the mini zombies! the game is very simple but very addictive!
A nice looking game, gives you the satisfaction from all the years of watching zombies and shouting "Why a straight line?!"
Really well made game, it just oozed polish and charm. Even the way the camera moved was satisfying.
Thanks to popote's magic fingers, we had a really good camera settings from the get go. 👌 all I had to do was setting the fov and angle.
Very satisfying to play, building up a wave of zombies is really enjoyable. The 2D art and 3D models are awesome, great execution overall!
Anais is a wizard... she pulled off so much work in 48 hours, it's magical...
It is not magical, it is pationated work made by love , fun and organisation ^^
I couldn't move the camera :(
Very fun to play. Moving the horde is very satisfying
The zombies are so derpy :D. You really nailed their zombie behavior, eating and running over everything! Perfect! Would have loves to play more levels :)