On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Night WatchView game page

A stealth game with the roles reversed, you control the guards, not the Intruder.
Submitted by LostError — 2 hours, 10 minutes before the deadline
Add to collection

Play game

The Night Watch's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#5203.9663.966
Enjoyment#7353.5863.586
Overall#10153.6253.625
Presentation#20423.3223.322

Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A stealth game with the roles reversed, you control the security guards, not the Intruder.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 46 to 27 of 66 · Next page · Previous page · First page · Last page
Submitted(+1)

it's even as good as the infiltration.

there are some detection and collision glitches. 

Also, I'd like my defender to watch left right independant of the path so I dont have to make them zigzag... some noise detection and proxymity awarness would be great.

All in all, awesome, neat looking and fun game!

Submitted(+1)

Very cool, and that last level was really tough. Good job! Reverse stealth seems like a tough thing to pull off.

Submitted(+1)

That was great! I really liked the concept and the twist on the theme!

Submitted(+1)

I really like the concept and how well it was executed. Sure, there is some RNG involved but it isn't really game breaking. Quite impressive for a 48 hour jam, great job!

Submitted(+1)

This is a really neat concept! Coming up with the best path for the guards to follow was very fun and I have never seen a game before where you are making the patrol route. The pathfinding was a bit jank at times but it was still enjoyable and honestly more funny than frustrating. Great job overall!

Submitted(+1)

Very fun! There's a bit of an issue where intruders the are too close to the guards don't get caught (to the point where they are pushing the guard out of their patrol while the guards are looking straight at them) but other than that it was very polished and challenging ^_^

Submitted(+1)

Great work, very polished.

I think there were some points where the guards lights did not work upon colliding with the intruders (I saw this happen when the intruders went past the guard but then the guard's light reached them when they turned on them but did not kill the intruders. Hard to catch a picture of that but it happen to me many times on level 4).

Despite this small issue, I had a lot of fun :) Thank you for making this game!

Submitted(+1)

simple concept but best execution of this idea ive seen so far, great job and its alot of fun

Submitted(+1)

Very well made! Loved the idea of defining the path and having to stick by it, it was a great way to approach the theme.  Would like to see a release of this with a bit more flair and a bit more options like making them stay a bit at certain points of the route before continuing on. Also, i think it would be best to not have small square starts and stick to the long ones from level 4 and such, otherwise this becomes a very funny and real possibility! I had a blast playing, very well done!

Submitted(+1)

Drawing patrol paths is an interesting way to reverse stealth games. While not without bugs (sometimes the intruders walked straight through the vision of guards), this game was fun and had a good level of challenge.

Submitted(+1)

This game's really awesome! The game view is really simple but informative. And the thief bots movements are well executed. Really satisfying gameplay. 

Submitted(+1)

that was very engaging!

i love the setting and the style - satisfyingly minimalistic :) and the game lets you be creative, which is also a huge advantage!

maybe it would be a good idea to add a couple of more music tracks, as when you manage to complete the level quickly, you immediately hear the same beginning of the song which maybe seem a bit repetitive. would love to try new levels also!  

Developer

Thanks for the lovely comment! Yeah that's a very good point about the music -- I chucked it in fairly last minute, but should probably give it some proper attention. And I'd love to spend some time making some proper levels once the voting period ends :)

Submitted(+1)

Super cool concept! I’ve always thought what a game would be like at the other end of a stealth mechanic. The guards sometimes got caught on the walls but that didn’t stop me having fun.

Great entry!

Submitted(+1)

I really enjoyed the game! Great job!

Submitted(+1)

Really fun! I thought it was quite easy until the last level. Changing the guards paths often got them stuck, which was a little annoying (but it was still easy enough to free them). Overall, great job!

Submitted

Niiiiice concept and twist on the theme! Fun game! We had similar ideas, but I approached it from another direction!

Submitted(+1)

Pretty fun and unique stuff. Good job!

Submitted(+1)

I like the dynamic lighting in the game! It's like a 2D ray tracer

Submitted (1 edit) (+1)

Very cool concept and great execution! I think the lack of control over the guards during play is what makes this really feel like you are on the other side of the coin. A lot of fun. Has really high potential for expansion.

Submitted

Very cool concept, I would love to see it explored more in the future and it has a lot of potential to be really fun if you fixed pathfinding, patrols, and more enemy types.

The game could be quite easily cheesed by camping, and my guards often got stuck. Very cool game!

Viewing comments 46 to 27 of 66 · Next page · Previous page · First page · Last page