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Desolation: All For One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1072 | 3.761 | 3.761 |
Overall | #1473 | 3.443 | 3.443 |
Enjoyment | #1841 | 3.119 | 3.119 |
Creativity | #1893 | 3.448 | 3.448 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You possess the enemy character and you become the enemy
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool concept and the art style is great. I found it quite difficult because I never knew how much health I had left. The screenshots have a UI in the bottom corner but this seemed to be missing from the windows version?
Looking forward to seeing what you could do with this idea in future, good job!
One of the best game in this Jam, love all about it sound, art style and interesting mechanics
Keep it up, I hope you can make something really amazing from it
Great game, great art and amazing idea! really fun too, and the limitation on positions also makes it so you have to think and not just button mash. A scoring system could help a lot but amazing job!
Despite the idea its a bit overlooked in the challenge, I really think that this artstyle and design of mechanics add something to the game. Good job!
Simple but great concept! The game play is challenging and has you on the edge to decide whether to possess or attack. Cute sprite characters and great music! reminds me of those classic flash games I used to play. Recommended!
Nice art and music! The little demon is very cute. I couldn't quite figure out why I was dying. There must've been a meter or somethign on screen, but I was so focused on the possessed character and trying to avoid attackers that death always came as a surprise.
This is such a cool idea. I enjoyed this game well done
Maybe there is a bug in Win11, I just cannot move. By the way, I like the art style and music
Pretty fun game. I like how you naturally switch from attacking to possessing.
I appreciate the effort that went into the look and feel of the game! I really enjoy the concept too. It would be nice if you were rewarded for killing things, maybe extending your life. I did find the game was slightly difficult. Overall, great game!
Thank you for your feedback. The possession was the main mechanic of the game, you get possession charges upon kill and get help and abilities on each possession. I do agree that it wasn't balanced and polished enough. We'll be updating the game further in the future! Cheers~!
The game was really good and the art was amazing and very well done. The idea had a lot of potential and you executed it right. The only main problem is that there is not enough feedback for when you take damage and the health drains very fast. But the music and everything was great and the changing into other enemies idea was very nice done too. Good job!
Wizard OP! I love the art style and the concept. But I think the combat is a little bit clunky, and the sudden deaths are a bit annoying. A health bar instead of a counter and some visual indicator when you’re losing health/getting hit by enemies would be better. The game loop does seem fun though, I think the idea has potential!
There is a lot of heart in this and it's really impressive what it conveys in so little. Fantastic work.
Great concept! Could be really cool with a bit more polish and some more content. A few more enemy types or some sort of progression is all that is needed for this game to be something special, and some minor tweaks like a health bar instead of number (generally easier to visualize) and the like. I like the possession effect a lot too and the sound design. Nice work!
Starting sequence looks SO NICE! Kept dying but got the hang of it! Really like using the wizard dude! Worth the download!
Nice job, please improve the combat a little bit, maybe give it a better attack range and more polish.
Thank you Krea! Nice stream
Kudos for the unique concept and having a great replay value. Art as well as combat looks and feels good, I hope for more updates! :)
Thank you Zai. future updates will be up there for sure! Stay tuned :)
Really cool concept! I do feel like the combat is a bit glitchy, but other than that this is a solid effort! Really cool art style too!
Thank you for the comment! Definitely a work in progress, we'll do better on the next patches!
I like the push and pull of possessing enemies to gain HP vs killing enemies to gain possession points. There's something good in there. The combat feels a little bit rough and the way you die super abruptly doesn't feel good, but that's pretty darn understandable for a jam game.
I really like the art! The crater-thing you come out of is super eerie and the animation when you zip from one body do another is great. The music is very moody - makes it feel like we're on the verge of something horrible about to happen.
I played a few times, and eventually got to a point where I was walking around as an ax-man and there was basically nobody left. Maybe I can count that as a win? :P
Wow somnule, what a detailed feedback. Thank you so much, will keep all of this in mind as we further develop the game. Thank you buddy!
I love this idea! Great use of push-forward combat and a fun inversion of Vampire Survivors-likes! Just the right amount of difficulty to keep me trying every single time I get sniped by a wizard :) Great job you guys!
Thank you so much! We'll definitely keep on improving the game