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A jam submission

Desolation: All For OneView game page

You play as a symbiote. Heroines would seek to destroy the symbiote and you must adapt by possessing them!
Submitted by Xezner [Renz Abueg], S1eghart, RandelleRain_ — 2 minutes, 27 seconds before the deadline
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Desolation: All For One's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#10723.7613.761
Overall#14733.4433.443
Enjoyment#18413.1193.119
Creativity#18933.4483.448

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You possess the enemy character and you become the enemy

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 33 to 14 of 53 · Next page · Previous page · First page · Last page
Submitted(+1)

Maybe there is a bug in Win11, I just cannot move. By the way, I like the art style and music

Submitted(+1)

Pretty fun game. I like how you naturally switch from attacking to possessing.

Submitted(+2)

I appreciate the effort that went into the look and feel of the game! I really enjoy the concept too. It would be nice if you were rewarded for killing things, maybe extending your life. I did find the game was slightly difficult. Overall, great game!

Developer

Thank you for your feedback. The possession was the main mechanic of the game, you get possession charges upon kill and get help and abilities on each possession. I do agree that it wasn't balanced and polished enough. We'll be updating the game further in the future! Cheers~!

Submitted(+2)

The game was really good and the art was amazing and very well done. The idea had a lot of potential and you executed it right. The only main problem is that there is not enough feedback for when you take damage and the health drains very fast. But the music and everything was great and the changing into other enemies idea was very nice done too. Good job!

Submitted(+2)

Wizard OP! I love the art style and the concept. But I think the combat is a little bit clunky, and the sudden deaths are a bit annoying. A health bar instead of a counter and some visual indicator when you’re losing health/getting hit by enemies would be better. The game loop does seem fun though, I think the idea has potential!

Submitted(+2)

There is a lot of heart in this and it's really impressive what it conveys in so little. Fantastic work.

Submitted(+2)

Great concept! Could be really cool with a bit more polish and some more content. A few more enemy types or some sort of progression is all that is needed for this game to be something special, and some minor tweaks like a health bar instead of number (generally easier to visualize) and the like. I like the possession effect a lot too and the sound design. Nice work!

Submitted(+2)

Starting sequence looks SO NICE! Kept dying but got the hang of it! Really like using the wizard dude! Worth the download!

Submitted(+2)

Nice job, please improve the combat a little bit, maybe give it a better attack range and more polish.

Developer

Thank you Krea! Nice stream

(+2)

Kudos for the unique concept and having a great replay value. Art as well as combat looks and feels good, I hope for more updates! :)

Developer

Thank you Zai. future updates will be up there for sure! Stay tuned :)

Submitted(+2)

Really cool concept! I do feel like the combat is a bit glitchy, but other than that this is a solid effort! Really cool art style too!

Developer(+1)

Thank you for the comment! Definitely a work in progress, we'll do better on the next patches!

Submitted(+2)

I like the push and pull of possessing enemies to gain HP vs killing enemies to gain possession points. There's something good in there. The combat feels a little bit rough and the way you die super abruptly doesn't feel good, but that's pretty darn understandable for a jam game.

I really like the art! The crater-thing you come out of is super eerie  and the animation when you zip from one body do another is great. The music is very moody - makes it feel like we're on the verge of something horrible about to happen.

I played a few times, and eventually got to a point where I was walking around as an ax-man and there was basically nobody left. Maybe I can count that as a win? :P

Developer

Wow somnule, what a detailed feedback. Thank you so much, will keep all of this in mind as we further develop the game. Thank you buddy!

Submitted(+2)

I love this idea! Great use of push-forward combat and a fun inversion of Vampire Survivors-likes! Just the right amount of difficulty to keep me trying every single time I get sniped by a wizard :) Great job you guys!

Developer

Thank you so much! We'll definitely keep on improving the game

Submitted(+2)

Really like the concept and the art is awesome!

Developer(+1)

Thank you Keywarn!!!

Submitted(+2)

Really liked the game, if you adjusted some of the balancing and added a bit more feedback for actions I'd love to play it a bunch more !

Developer

Thanks Arnazian, loved your game too! Would definitely adjust balancing and more in the future!

Submitted(+2)

Interesting mechanics. Really difficult, especially if there are enemy mages on screen.

Developer

That's true! More balancing is on the way! Thank you for your comment!

Submitted(+1)

Great work, loved the possession mechanic :)

Developer

Thank you! It's a work in progress but yeah thank you so much!

Developer

Please don't hesitate to download as unfortunately we don't have a WebGL build uploaded. I'm sure you will have tons of fun!

Submitted(+2)

The game loop mechanic is so much fun. Pretty difficult at first but I personally like it like that, it keeps the game loop fast and quick and lets you strategize and iterate on your gameplay. Love the animation and art direction too!

Developer(+1)

Thank you so much! Balancing and QoL's will definitely be on their way soon! 

Submitted(+2)

Really fun game! I wonder how it would be if you would expand the enemy cast.

Developer(+1)

We were originally thinking of expanding your possession range as the game goes by. This is something to consider for the version 2 of the game for sure!  Thank you for your awesome comment!

Viewing comments 33 to 14 of 53 · Next page · Previous page · First page · Last page