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A jam submission

TransformationView game page

Transform to solve open ended physics puzzles creatively in a unique, 4th wall breaking, open ended, puzzler.
Submitted by Nate Green — 21 hours, 37 minutes before the deadline
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Play Transformation

Transformation's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#17003.2713.271
Creativity#28293.1883.188
Overall#33812.9172.917
Style#52292.2922.292

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The theme for the game jam was "Built To Scale", I implemented this theme by allowing the player to freely modify the transform of all of the colorful objects in the game. These objects were, quite literally, "built to scale."

Development Time

96 hours

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
(+1)

This was really clever... and really hard :-)

(+1)

This was really clever... and really hard :-)

Submitted (1 edit) (+1)

Neat game! The mechanics here are cool enough to make me wish the game was a bit longer or had more shapes, but I guess that's how the cookie crumbles in a game jam sometimes lol. Still, you did a great job here making it this intuitive, and the levels that are here are solid. Good work.

Submitted(+1)

Such a simple idea but very intuitive and well executed. GG

Submitted(+1)

Fun and very intuitive, Good Job.

Submitted(+1)

Cool physics puzzler. Wish there were more levels, but I know from experience (see Taproot below) that puzzle ideas are harder than the puzzles themselves.

Submitted(+1)

really cool! levels got difficult quickly but was fun

Submitted(+1)

This reminded me of messing with ultrahand in TOTK

Developer (1 edit)

Yeah, I got the same vibe while making it. The weird janky open nature of it reminds me a lot of botw shrines too.

Submitted(+1)

very interesting concept and idea! I like the stage transitions too

Submitted(+1)

Ha! Fun and clever idea. Good challenging puzzles. 

(+1)

Me when I discover the transform tool 
😎

Submitted(+1)

Quick to learn. I liked it! only wish it was longer.

Developer

Me too man, me too. I'm so glad you liked it though. <3

Submitted(+1)

Easy to understand and interact with, had a lot of fun figuring out each level. I did think I had a solution a few times, but since my pieces were overlapping with background pieces they got launched off to oblivion lol

Developer

Yeah lol, doing a non-physics version might be better but at least this makes for kinda comedic moments. You can also get the orange blocks stuck in the map geo so they'll stay in place which opens even more solutions xD

Submitted(+1)

Had fun solving all the levels, creative take on the theme :)

(+1)

I like the concept but there is not much explored with it in the few levels. I felt like the solution for each was very similar, I think it could be a cool game if it had more mechanics introduced like parabolas or moving parts. It is very clean which was nice and I couldn't find any glitches or ways to break the game!

Submitted(+1)

This is a pretty cool idea, I had fun beating all the levels. 

Submitted(+1)

Creative approach, The game play was satisfaction, I did enjoy scaling them and lead the ball to the goal.

I do miss polish in the game, there's no visually interesting elements besides the "hole" the ball ends up in. 

I also think the overall level-design is a missed opportunity, instead of creating 5 small levels, how cool would it be with 1 larger level where you would have to place and scale several objects to get the ball into the hole?

Submitted(+1)

Really fun little puzzler! I loved finding emergent solutions.

Submitted(+1)

Simple, relatively intuitive and well polished - well done!   I liked that non-normal / "intended" solutions can be encouraged with all the manipulation tools, although I did find the scaling quite hard to manipulate precisely.  Does create its own comedy, though.  Great game!

Viewing comments 20 to 1 of 28 · Previous page · First page