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Anamorphosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #60 | 4.582 | 4.582 |
Overall | #150 | 4.132 | 4.132 |
Creativity | #374 | 4.077 | 4.077 |
Enjoyment | #596 | 3.736 | 3.736 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Depending on the perspective in which you look at objects, they change their scale
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Wow, I cannot believe how polished the game is with such a short deadline! It looks and feels great!
thaankss!
I initially thought this was a walking sim. It probably is a walking sim...but with great puzzles! Pretty good optical illusion style of puzzle solving gameplay, pretty good.
Glad you liked it !
Beautiful visual style , smooth transitions and animations , very nice level design ... it's just amazing!
me swimming ʘ‿ʘ :
hhahaha, amazing swimming animation that we implemented
Glad you liked the game!
Beautiful visual style—I love the superliminal-esque mechanics. One suggestion might be to add an indicator for when jumping is possible, as the changing gravity can make it tricky to tell. Overall, it's a really fun and super polished game!
Thats actually a good idea. Glad you liked it!
The art style is very cute!
Thanks a lot !
This is a super cool game! Its insane how much level design went into this for such a short deadline! Awesome job! Also nice game name :))
Very good game, and also cute art-style. Camera and platforming aren't as precise as one would hope, but still an amazing experience. Congrats!
The camera is not as polished as we hoped in the first place because of the gravity changes.
Thanks for the feedback and thanks for playing ! :)
OK so first of all, you win when it comes to presentation. The only thing I could think of to really elevate it is some voice acting in those story parts. While admittedly a bit simplistic gameplay-wise, I think it actually serves the game and wouldn't consider it a downside. However, I will say I did get stuck at the beginning, with all the different props on the map, the thing I had to interact with wasn't that obvious.
Nice game really intresting concept with like the view and all , also the 3d art is on point it looks super beautifull , well done
Glad you liked it !
That was quite charming! The art is cute and readable. The world-shift mechanic is handled well. I especially liked the various takes on gravity. Great work!
Oh my goodness, this is such a lovely game. Although I can not play it since I have a mac, i definitely love all the concepts shown here.
Thanks! Hopefully we'll have a Web Demo in the future
Great looking game with fantastic source material. It captures the whimsical nature of Alice in Wonderland with a solid visual translation. Great job.
Thanks :)
Beautiful, cute and extremely polished game ! Cool concept and neat atmosphere. Great job !
Glad you liked the experience !
Alice in Wonderland makes perfect sense for the theme for this jam, and you executed it perfectly! Loved going through all the puzzles here.
Thaaankss a lot !
I honestly found myself very much lost in this world! Such a pretty place! I looked around it so much. It was such a beautiful space that I wish that I could interact more with it. It does get quite dizzying later on because of the quick camera turns and forced angles making the controls hard to control since you had to fight against the camera turning. Gameplay-wise it was hard to figure out what I was supposed to do at first, as there were almost no cues to where I was supposed to go and what to do with it. But overall, it's such a beautiful project. Honestly it just has such a nice atmosphere. Wish there was more content haha.
Extremely polished, lovely art, and a super effective gameplay hook! The only negatives I could think of are how straightforward it is and how directly it mimics Superliminal, but this is absolutely stellar work for a 4-day jam!
Really cool! little frustrating falling off the level especially the last level. overall really great presentation and execution!
the camera made me a little nauesous
Really neat! Insane levels of polish here!
Glad you liked it !
Super adorable! I remember being super impressed by some of the in-development footage posted in the GMTK discord, and it’s been quite fun to see it in action now!
The only thing I was not a fan of was the camera following character direction, but I got used to it pretty quick.