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Nested's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Creativity | #4 | 4.684 | 4.684 |
Overall | #14 | 4.474 | 4.474 |
Enjoyment | #20 | 4.368 | 4.368 |
Style | #206 | 4.368 | 4.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as nesting dolls, which have different sizes and fits into eah other.
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Really creative mechanics and comfortable graphics. The idea of jumping into the water(?) and going back to the birth point without resetting the game is amazing. Somehow stuck at the level where the inverse button appears for the first time until I saw your hint to a previous comment.
Besides, I think it would be better if pressing WASD directly moves the character instead of turning the character to that direction first and only moves when you hit the same key again (unless you're planning to make puzzles related to the direction of the character).
A small bug: it seems that after hitting the spacebar to start the game, you can't move or eject unless you press P and restart the first level.
Hi! Thanks for playing! That's some really great advice. The movement system will be completely redone I think. People are not that happy with it. And yes for that bug at the start, I'll investigate hahaha
Loved the puzzles, designs are really cool and the style really fits. Really great job!
Great puzzles and the design is awesome. Great game I had a blast playing.
Damn, the level design and mechanics are really good. Love the aesthetics too. Great Job.
Really cool core mechanic. The matryoshka mechanic goes really well with the theme. My game also is a bit inspired by Matryoshka dolls(esp. the ending) haha. Feel free to check it out.
Puzzles ramp up quickly in difficulty but are managable. I had to really think to solve the later ones.
The graphics are a perfect fir for the game. My only suggestion would be to make switches more visually distinct. I did not notice that the white pedestal looking thing was a switch. Both the pressable part and the switch base were white and blended together since the model was so small. You could use a different material for the base.
The soundscape is very relaxing. It it the perfect chill vibes for a relaxing puzzle game.
Can't believe this was done in 48h. Excellent job!
It's super polished and the idea is very cool !! My grandma add one of those ahah
Wow! This is really good! The complexity of the puzzles, art, gameplay that too in 48 hours! We tried out a Nested dolls idea and it got me curious.
Thanks! Itried your game too! Its really good! :D
Wow! This is really good! The complexity of the puzzles, art, gameplay that too in 48 hours! We tried out a Nested dolls idea and it got me curious.
Honestly, I love puzzle games, and this one was really tough, but it's super original and genuinely a (long) and great experience! There’s really nothing to criticize—it fits the theme perfectly, the art direction is simple and effective, and the puzzles gradually increase in difficulty. For me, it’s one of the best games I’ve seen so far in the GMTK jam.
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
This was very impressive and well-polished! Great puzzle variety for such simple mechanics, I'm amazed you managed to do it in only 48 hours. I enjoyed the graphics too: simple, clean, and cute. I did struggle a bit with controls, it was a little too sensitive, but overall manageable. Well done!
Definitely one to revisit in the future, great work!
impossibly good!! everything's so smooth and polished. 5/5 in everything :)
That last puzzle was absolutely brilliant, that kind of moment is why I like puzzle games!
Nice concept and amazing art direction! Good work guys!
The graphics is very polished and beautiful, with clever idea and nice level design too!
Thank you so much!
This is what every sokoban player wants: overlapped box
I agree completely! Hahaha!
Nesting dolls! That's an absolutely genius idea! And your puzzle design here is top notch too, you came up with some really good ways to mix up your core concept. This is way more impressive than I was expecting to see from a jam, let alone someone doing it in two days. It's a really smart package, and the music and sound design nicely tie the chill theme together.
The only thing here I can suggest to improve is the controls, I tended to tap to move instead of holding, and that felt a bit sticky - maybe due to waiting for the doll rotation? Also, there seems to be a bug on the opening level with a keyboard, where it stops registering inputs. I tried to figure out the underlying cause but couldn't find anything consistent. The doll rotates, but won't move.
Hi! Thank you so much! I will probably redo all my movement system, and sorry for that bug, I will look into it!
Please make this into a complete game! I love it
Omg thank you so much! Yes! I already plan to keep working on it!
I can't believe how long it took me to even acknowledge the yellow gate in the last level T_T Such good design, and style... everything. This is my favorite of the jam so far, and it's criminal that you only have 3 ratings so far
Hahaha im happy you like it! Ratings are not a worry. The important part is that people that do play it, like it! Im just happy I might have a good design in my hands :)
An incredible cool and unique idea, loved it! It’s so simple yet so effective, makes for a very interesting game. Got stuck at this level (see screenshot), it seems to me that it’s impossible to solve, but probably I’m missing something?
Anyways, congrats on your submission! I’d be happy if you tried my game as well: https://lisyarus.itch.io/color-fractory
Hi! Thanks for playing! I can confirm it is possible. Sorry about the learning curve, difficulty ramps up really fast lol. Hint: Try leaving the blue middle one inside the enclosure! Good luck! And yes, I will absolutely try your game!
Looks really good but it's not working. (pressed e and q and nothing happens)
Hooo! Im sorry to hear that! Did you press space bar in the begining? Are you using QWERTY keyboards? If that dont work, then it might be an Input compatibility issue.
Other thing i can think of is, if you cant eject on later levels, it might be because the doll is too small. You need to be bigger and have other dolls inside!
Hope that helps! And thanks for trying it!
Tried again and it worked this time, don't know why. It's just missing a little bit of polish, gave it 4,5,5. Really good job.